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//
// New support for enumeration values
// Those are turned into radio buttons
//
class Settings {
[Section]
public bool AccountEnabled;
[Section ("Account", "Your credentials")]
=================================
ERROR: Attempting to JIT compile method '(wrapper unknown) MonoTouch.AudioToolbox.AudioStreamBasicDescription:PtrToStructure (intptr,object)' while running with --aot-only.
>> stack: at MonoTouch.AudioToolbox.AudioFileStream.GetProperty[AudioStreamBasicDescription] (AudioFileStreamProperty property) [0x00000] in <filename unknown>:0
at MonoTouch.AudioToolbox.AudioFileStream.get_StreamBasicDescription () [0x00000] in <filename unknown>:0
at SonoraiPhone.Player.StreamingPlayback.AudioPropertyFound (System.Object sender, MonoTouch.AudioToolbox.PropertyFoundEventArgs args) [0x00091] in /Users/reynaldo/Desktop/SonoraiPhone2/trunk/SonoraiPhone/SonoraStreaming.cs:444
at MonoTouch.AudioToolbox.AudioFileStream.OnPropertyFound (AudioFileStreamProperty propertyID, MonoTouch.AudioToolbox.AudioFileStreamPropertyFlag& ioFlags) [0x00000] in <filename unknown>:0
at MonoTouch.AudioToolbox.AudioFileStream.PropertyListener (IntPtr clientData, IntPtr audioFileStream, AudioFileStream
In file: mono-stdint.h
#ifdef HAVE_STDINT_H
# include<stdint.h>
#else
# if MONO_OPT_IN_STDINT_TYPES
# include <mono/mono-stdint-detected.h>
# else
# error You need to either provide your stdint.h/HAVE_STDINT_H or define MONO_OPT_IN_STDINT_TYPES in your source
# endif
File mono-stdint.h.in preprocessed by configure.in, generates mono-stdint.h
@TYPE_DEFINITIONS@
Where TYPE_DEFINITIONS is processed in configure.in to be either:
'#include <stdint.h>'
or
Compiling to native code
/Developer/MonoTouch/usr/bin/mtouch -v --nomanifest --nosign -sim "/Users/miguel/Projects/MonoTouch.Dialog/Sample/bin/iPhoneSimulator/Debug/Sample.app" -r="/Developer/MonoTouch/usr/lib/mono/2.1/System.dll" -r="/Developer/MonoTouch/usr/lib/mono/2.1/System.Xml.dll" -r="/Developer/MonoTouch/usr/lib/mono/2.1/System.Core.dll" -r="/Developer/MonoTouch/usr/lib/mono/2.1/monotouch.dll" -r="/Developer/MonoTouch/usr/lib/mono/2.1/System.Xml.Linq.dll" -r="/Users/miguel/Projects/MonoTouch.Dialog/MonoTouch.Dialog/bin/iPhoneSimulator/Debug/MonoTouch.Dialog.dll" -debug -nolink "/Users/miguel/Projects/MonoTouch.Dialog/Sample/bin/iPhoneSimulator/Debug/Sample.exe"
Framework is: /Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator3.0.sdk
Copied /Users/miguel/Projects/MonoTouch.Dialog/Sample/bin/iPhoneSimulator/Debug/Sample.exe to /Users/miguel/Projects/MonoTouch.Dialog/Sample/bin/iPhoneSimulator/Debug/Sample.app/Sample.exe
Copied /Developer/MonoTouch/usr/lib/mono/2.1/monotouch.d
miguel@linux-bytm:/cvs/mcs/mcs> svn diff
Index: report.cs
===================================================================
--- report.cs (revision 150199)
+++ report.cs (working copy)
@@ -385,8 +385,10 @@
public void Error (int code, Location loc, string error)
{
- if (reporting_disabled > 0)
Tests on Jan 26, 2009
Mono 2.6
Composite Score: 462.10 MFlops
FFT : 287.74 - (1024)
SOR : 824.82 - (100x100)
Monte Carlo : 111.53
Sparse MatMult : 439.06 - (N=1000, nz=5000)
LU : 647.37 - (100x100)
using System;
using System.Collections.Generic;
using System.Linq;
using MonoTouch.UIKit;
using MonoTouch.Dialog;
namespace MIX10
{
public class FavoritesViewController : DialogViewController
{
using System;
using System.Linq;
using System.Collections.Generic;
using MonoTouch.Dialog;
using MonoTouch.UIKit;
using System.Text;
using System.Drawing;
namespace MIX10
{
using System;
using System.Text;
using MonoTouch.UIKit;
using MonoTouch.Foundation;
using MonoTouch.Dialog;
using System.Net;
namespace MIX10
{