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int a = 1; | |
int b = 2; | |
---------- | |
int a, b; | |
a = 1; | |
b = 2; | |
---------- |
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var a, b; | |
a = 1; | |
b = 2; |
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var animal = new Animal(); | |
animal.Name = "Cat"; |
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var animal = new Animal() | |
{ | |
Name = "Cat" | |
}; |
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Animal animal = new("Cat"); |
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class Animal | |
{ | |
public string Name { get; init; } | |
} |
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class Animal | |
{ | |
public string Name { get; } | |
} |
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struct Animal | |
{ | |
public string Name { get; init; } | |
} |
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readonly struct Animal | |
{ | |
public string Name { get; init; } | |
} |
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ref struct Animal | |
{ | |
public string Name { get; init; } | |
} |
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