This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
using UnityEngine; | |
using UnityEngine.UI; | |
public class Main : Button { | |
void OnGUI() { | |
// Q: Enter PointerLock state | |
if (Input.GetKeyDown(KeyCode.Q)) { | |
EnterPointerLock(); | |
} | |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
import { mountWithIntl } from 'helpers/intl-enzyme-test-helper.js'; | |
const wrapper = mountWithIntl( | |
<CustomComponent /> | |
); | |
expect(wrapper.state('foo')).to.equal('bar'); // OK | |
expect(wrapper.text()).to.equal('Hello World!'); // OK |