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# Copy the last stone slot to a temp array
data modify storage temp Items[] set from block ~ ~ ~ Items[{id:"minecraft:stone"}]
# get the count in a scoreboard and remove one
execute store result storage temp Items[0].Count byte 1 run data get storage temp Items[0].Count 0.99
# Copy the last slot to the output items
data modify block ~ ~ ~ Items append from storage temp Items[0]
{
"editor.tokenColorCustomizations": {
"textMateRules": [
{
"scope": [
"source.mcfunction",
"string.unquoted.mcfunction"
],
"settings": {
"foreground": "#bbbbbb"
## 1.11
https://www.mojang.com/2016/09/minecraft-snapshot-16w35a/
https://www.mojang.com/2016/09/minecraft-snapshot-16w36a/
https://www.mojang.com/2016/09/minecraft-snapshot-16w38a/
https://www.mojang.com/2016/09/minecraft-snapshot-16w39a-the-exploration-update/
https://www.mojang.com/2016/10/minecraft-snapshot-16w40a/
https://www.mojang.com/2016/10/minecraft-snapshot-16w41a/
https://www.mojang.com/2016/10/minecraft-snapshot-16w42a/
https://www.mojang.com/2016/10/minecraft-snapshot-16w43a/
https://www.mojang.com/2016/11/seek-out-the-exploration-update-111-on-pc-mac-now/
{
"condition": "minecraft:inverted",
"term": {
"condition": "minecraft:alternative",
"terms": [
{
"condition": "minecraft:inverted",
"term": {
"condition": "minecraft:location_check",
"offsetY": 0,

Loot Table Inherit

This is a proposal for a way to include the loot table that is being overwritten by the new data pack. This can be useful if you want to partially overwrite a vanilla loot table, but want it to be future proof. Or if you also want other data packs to be able to overwrite the same vanilla loot table. This is currently not possible.

The first data pack loads the initial loot table.

{
  "pools": [
@misode
misode / load.json
Last active January 22, 2020 13:51
{
"values": [
"test:load"
]
}
{
"variants": {
"conditional=false,facing=down": { "model": "block/command_block", "x": 90 },
"conditional=false,facing=up": { "model": "block/command_block", "x": 270 },
"conditional=false,facing=north": { "model": "block/command_block" },
"conditional=false,facing=south": { "model": "block/command_block", "y": 180 },
"conditional=false,facing=west": { "model": "block/command_block", "y": 270 },
"conditional=false,facing=east": { "model": "block/command_block", "y": 90 },
"conditional=true,facing=down": { "model": "block/minecart/empty" },
"conditional=true,facing=up": { "model": "block/minecart/chest" },
@misode
misode / chest.json
Last active February 16, 2020 22:42
{
"textures": {
"0": "minecart/minecart",
"1": "minecart/chest"
},
"elements": [
{
"name": "Cube",
"from": [ 1.0, 4.0, 1.0 ],
"to": [ 15.0, 18.0, 15.0 ],
@misode
misode / invisible_minecarts.mcfunction
Last active February 9, 2022 04:40
Functions and entity_type tags required for invisible minecarts
data merge entity @s[type=minecart] {CustomDisplayTile:1,DisplayState:{Name:"minecraft:command_block",Properties:{conditional:"true",facing:"down"}},DisplayOffset:4}
data merge entity @s[type=chest_minecart] {CustomDisplayTile:1,DisplayState:{Name:"minecraft:command_block",Properties:{conditional:"true",facing:"up"}},DisplayOffset:4}
data merge entity @s[type=furnace_minecart] {CustomDisplayTile:1,DisplayState:{Name:"minecraft:command_block",Properties:{conditional:"true",facing:"north"}},DisplayOffset:4}
data merge entity @s[type=tnt_minecart] {CustomDisplayTile:1,DisplayState:{Name:"minecraft:command_block",Properties:{conditional:"true",facing:"south"}},DisplayOffset:4}
data merge entity @s[type=hopper_minecart] {CustomDisplayTile:1,DisplayState:{Name:"minecraft:command_block",Properties:{conditional:"true",facing:"west"}},DisplayOffset:4}
tag @s add invisible_minecart
@misode
misode / minecart.png
Last active February 16, 2020 22:42
minecart.png