This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Dictionary<string, string> postParams = new Dictionary<string, string>(); | |
postParams.Clear(); | |
string[] rawParams = rawData.Split('&'); | |
foreach (string param in rawParams) | |
{ | |
string[] kvPair = param.Split('='); | |
string key = kvPair[0]; | |
string value = HttpUtility.UrlDecode(kvPair[1]); | |
postParams.Add(key, value); | |
} |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
https://raw.githubusercontent.com/pypa/pip/master/contrib/get-pip.py |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
class LogicGates: | |
@staticmethod | |
def AND(A,B): | |
if A == 1 and B == 1: | |
return 1 | |
else: | |
return 0 | |
@staticmethod |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Phaser.js Notes | |
By: Mouseroot | |
Phaser init | |
----------- | |
var game = new Phaser.Game(width, height, Render_mode, canvas_id, gamestate_object, transparent_canvas, anti-alias, physics); | |
render_modes | |
Phaser.CANVAS - Force canvas | |
Phaser.WEBGL - Force webgl |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
var sourceFiles = [ | |
]; | |
module.exports = function(grunt) { | |
grunt.initConfig({ | |
coffee: { | |
compileJoined: { | |
options: { join: true}, | |
files: {"build/build.js" : sourceFiles} |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
(function() { | |
var Delay; | |
Delay = function(callback, time, args) { | |
var _timer; | |
_timer = setTimeout(function() { | |
if (!args) { | |
callback(); | |
} else { | |
callback(args); |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
DO WHAT THE FUCK YOU WANT TO PUBLIC LICENSE | |
Version 2, December 2004 | |
Copyright (C) 2011 YOUR_NAME_HERE <YOUR_URL_HERE> | |
Everyone is permitted to copy and distribute verbatim or modified | |
copies of this license document, and changing it is allowed as long | |
as the name is changed. | |
DO WHAT THE FUCK YOU WANT TO PUBLIC LICENSE |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
import socket | |
import os | |
def copyfile(): | |
host_path = "C:\Windows\System32\drivers\etc\hosts" | |
host_repl = "myhosts" | |
os.system("copy %s %s" % (host_repl,host_path)) | |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
import java.io.*; | |
import java.net.*; | |
import javax.swing.*; | |
public class Requests { | |
static String domain; | |
static URL myurl; | |
static URLConnection myurlc; |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
import pygame | |
from pygame.locals import * | |
class Game: | |
def __init__(self): | |
pygame.init() | |
self.screen = pygame.display.set_mode((640,480)) | |
self.running = 1 | |
self.clock = pygame.time.Clock() |
OlderNewer