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<!DOCTYPE html> | |
<html lang="ja"> | |
<head> | |
<meta charset="UTF-8"> | |
<meta name="viewport" content="width=device-width, initial-scale=1.0"> | |
<!-- Google Fonts --> | |
<link rel="preconnect" href="https://fonts.googleapis.com"> | |
<link rel="preconnect" href="https://fonts.gstatic.com" crossorigin> | |
<link href="https://fonts.googleapis.com/css2?family=Roboto:wght@500&display=swap" rel="stylesheet"> | |
<!-- /Google Fonts --> |
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<!DOCTYPE html> | |
<html lang="ja"> | |
<head> | |
<meta charset="UTF-8"> | |
<meta name="viewport" content="width=device-width, initial-scale=1.0"> | |
<link rel="apple-touch-icon" href="asset/touchicon.png" > <!--ホームアイコンの設定--> | |
<link rel="SHORTCUT ICON" href="asset/icon.ico"> <!-- PC用ホームアイコンの設定 --> | |
<!-- Google Fonts --> | |
<link rel="preconnect" href="https://fonts.googleapis.com"> | |
<link rel="preconnect" href="https://fonts.gstatic.com" crossorigin> |
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<!DOCTYPE html> | |
<html lang="ja"> | |
<head> | |
<meta charset="UTF-8"> | |
<meta http-equiv="X-UA-Compatible" content="IE=edge"> | |
<meta name="viewport" content="width=device-width, initial-scale=1.0"> | |
<meta name="robots" content="INDEX,FOLLOW"> | |
<meta name="description" content="シンプルな8パズルゲームです。クリアまでの時間計測つきです。"> | |
<link rel="apple-touch-icon" href="icon.png" > <!--ホームアイコンの設定--> | |
<link rel="SHORTCUT ICON" href="favicon.ico"> <!-- PC用ホームアイコンの設定 --> <link rel="stylesheet" href="style.css"> |
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{ | |
"name": "Alice", | |
"age": 13, | |
"sex": "female" | |
} |
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{ | |
"name": "Alice", | |
"age": 13, | |
"sex": "female" | |
} |
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{ | |
"name": "Alice", | |
"age": 13, | |
"sex": "female" | |
} |
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/* | |
meiro_hitofude.c | |
迷路を一筆書きで抜けるゲーム | |
Created by dianxnao.com on 2020/08/17. | |
*/ | |
#include <stdio.h> | |
#include <conio.h> | |
#include <stdlib.h> |
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[ | |
{ | |
"name": "accept", | |
"a": "動詞", | |
"description": "受諾する" | |
}, | |
{ | |
"name": "access", | |
"a": "動詞/名詞", | |
"description": "アクセスする/アクセス" |
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/* ArcRandom.js : ランダムな位置に円を描くクラス*/ | |
class ArcRandom{ | |
// コンストラクタ | |
constructor(){ | |
this.x = Math.floor(Math.random() * canvas.width); // x座標 | |
this.y = Math.floor(Math.random() * canvas.height); // y座標 | |
this.r = Math.floor(Math.random() * 50) + 1; // 半径 | |
console.log("x: " + this.x + " y: " + this.y + " r=" + this.r); | |
} |
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/* | |
xRpg4kai.c RPGゲーム:イベント処理を追加する | |
CodeName = GUNDAM | |
履歴 | |
2008-12-10 初期バージョン | |
2013-02-27 リアルタイムな移動ができるようにした | |
*/ | |
#include <stdio.h> |
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