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cmake_minimum_required(VERSION 2.8) | |
project("iojamp") | |
option(InstallDir "Where to install the binaries to" "install") | |
option(UseOpenAL "Whether to use OpenAL" ON) | |
option(UseOpenALDlopen "When using OpenAL, whether to open via dlopen at runtime to be able to abort in case of absence" ON) | |
option(UseCURL "Whether to use curl" ON) | |
option(UseCURLDlopen "When using CURL, whether to open via dlopen at runtime to be able to abort in case of absence" ON) | |
option(UseCodecVorbis "Whether to use the Vorbis codec" OFF) |
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/* | |
=========================================================================== | |
Copyright (C) 2011 Thilo Schulz <thilo@tjps.eu> | |
This file is part of Quake III Arena source code. | |
Quake III Arena source code is free software; you can redistribute it | |
and/or modify it under the terms of the GNU General Public License as | |
published by the Free Software Foundation; either version 2 of the License, | |
or (at your option) any later version. |
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#include "stdafx.h" | |
#include <stdio.h> //printf | |
#include <stdlib.h>//system | |
class OpaqueClass | |
{ | |
public: | |
OpaqueClass(const char* name) : mName(name) {} |
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// Animation Data generated from Blender Markers | |
// name start length loop fps | |
BOTH_GEARS_OPEN 0 15 -1 20 | |
BOTH_GEARS_CLOSE 0 15 -1 -20 | |
BOTH_WINGS_OPEN 15 20 -1 20 | |
BOTH_WINGS_CLOSE 15 20 -1 -20 | |
BOTH_VS_IDLE 14 1 -1 20 | |
ROOT 14 1 -1 20 |
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models/chunks/metal/vjun_metal1_1.md3 | |
models/chunks/metal/vjun_metal1_2.md3 | |
models/chunks/metal/vjun_metal1_3.md3 | |
models/chunks/metal/vjun_metal1_4.md3 | |
models/chunks/metal/vjun_metal2_1.md3 | |
models/chunks/metal/vjun_metal2_2.md3 | |
models/chunks/metal/vjun_metal2_3.md3 | |
models/chunks/metal/vjun_metal2_4.md3 | |
models/items/bacta.md3 | |
models/items/psd_big.md3 |
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import socket, signal, sys | |
nickname = "TopicBot" | |
server = "irc.arloria.net" | |
port = 6667 | |
channel = "#jacoders" | |
blacklist = { "ghbot" } | |
RPL_WELCOME = "001" | |
RPL_TOPIC = "332" |
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package willitests; | |
import static org.hamcrest.CoreMatchers.equalTo; | |
import static org.hamcrest.CoreMatchers.not; | |
import static org.junit.Assert.*; | |
import lab.employees.Biochemist; | |
import org.junit.Test; | |
public class BiochemistTest { |
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import socket, signal, sys | |
nickname = "TopicBot" | |
server = "irc.arloria.net" | |
port = 6667 | |
channel = "#jacoders" | |
blacklist = { "ghbot" } | |
RPL_WELCOME = "001" | |
RPL_TOPIC = "332" |
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for i = 1, 20 do | |
print("Hello main thread world! " .. counter) | |
counter = counter + 1; | |
end |
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in Visual Studio Code with https://play.nim-lang.org/?gist=e609c6c728d4cbf8751f0cf618d4df0e I got these errors: | |
type mismatch: got <int64> but expected 'bool' | |
type mismatch: got <Flags, set[range 0..65535(int)]> | |
but expected one of: | |
proc `==`(x, y: int32): bool | |
first type mismatch at position: 1 | |
required type: int32 |