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During the past days, this great article by Sam Pruden has been making the rounds around the gamedev community. While the article provides an in-depth analysis, its a bit easy to miss the point and exert the wrong conclusions from it. As such, and in many cases, users unfamiliar with Godot internals have used it points such as following:

  • Godot C# support is inefficient
  • Godot API and binding system is designed around GDScript
  • Godot is not production ready

In this brief article, I will shed a bit more light about how the Godot binding system works and some detail on the Godot

@BenKato151
BenKato151 / VTube Studio [Arch Linux Guide].md
Last active July 17, 2024 19:00
A Guide to get VTube Studio and VSeeFace working on Linux. Tested on Arch Linux

VTube Studio/OpenSeeFace/VSeeFace Guide (tested on Arch Linux)

Requirements:

  • Latest Proton (GE-Proton, Proton-Experimental are both okay)
  • git
  • wine64
  • lutris (winetricks)
  • Install system packages for python (3.11.3 is okay):
@heroheman
heroheman / ranger-cheatsheet.md
Last active July 19, 2024 17:56
Ranger Cheatsheet

Ranger Cheatsheet

General

Shortcut Description
ranger Start Ranger
Q Quit Ranger
R Reload current directory
? Ranger Manpages / Shortcuts