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#include "minilibx_macos/mlx.h" | |
#include <math.h> | |
#include <stdio.h> | |
#include <stdlib.h> | |
#include <unistd.h> | |
typedef struct g_game | |
{ | |
void *mlx_p; | |
void *win_p; |
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<?xml version="1.1" encoding="UTF-8"?> | |
<!DOCTYPE keyboard SYSTEM "file://localhost/System/Library/DTDs/KeyboardLayout.dtd"> | |
<!-- | |
Data generated Sun Oct 8 03:52:52 2023 | |
Generated by kluchrtoxml_64 build 203 | |
--> | |
<!--Last edited by Ukelele version 359 on 2023-10-08 at 04:45 (GMT+3)--> |
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[ | |
{ | |
"key": "ctrl+o", | |
"command": "-lineBreakInsert", | |
"when": "textInputFocus && !editorReadonly" | |
}, | |
{ | |
"key": "ctrl+o", | |
"command": "cursorLineEnd", | |
"when": "textInputFocus" |
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document.body.setAttribute("style", "background-image: unset; background: #424242") |
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#include <unistd.h> | |
#include <string.h> | |
#include <sys/wait.h> | |
#include <stdio.h> | |
typedef struct s_ms { | |
int _, | |
start, | |
pipes[2][2], | |
redirect[2], |
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CC = clang++ | |
CXXFLAGS = -std=c++98 -pedantic | |
LXXFLAGS = | |
RUNFLAGS = | |
NAME = program | |
LIB = | |
SRC_DIR = . | |
INC_DIR = |
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CFRunLoopAddObserver|CFRunLoopAddTimer|CFRunLoopGetMain|CFRunLoopObserverCreate|CFRunLoopTimerCreate|CFRunLoopTimerInvalidate|NSApp|NSDefaultRunLoopMode|OBJC_CLASS_$_NSApplication|OBJC_CLASS_$_NSDate|OBJC_CLASS_$_NSNotificationCenter|OBJC_CLASS_$_NSOpenGLContext|OBJC_CLASS_$_NSOpenGLPixelFormat|OBJC_CLASS_$_NSOpenGLView|OBJC_CLASS_$_NSRunningApplication|OBJC_CLASS_$_NSString|OBJC_CLASS_$_NSWindow|OBJC_METACLASS_$_NSObject|OBJC_METACLASS_$_NSOpenGLView|OBJC_METACLASS_$_NSWindow|TransformProcessType|__CFConstantStringClassReference|__bzero|__cxa_atexit|__stack_chk_fail|__stack_chk_guard|__stderrp|_objc_empty_cache|atoi|close|cos|exit|fputs|free|fwrite|glActiveTexture|glAttachShader|glBindBuffer|glBindTexture|glBlendEquation|glBlendFunc|glBufferData|glClear|glClearColor|glCompileShader|glCreateProgram|glCreateShader|glDeleteBuffers|glDeleteProgram|glDeleteShader|glDeleteTextures|glDisable|glDisableVertexAttribArray|glDrawArrays|glEnable|glEnableVertexAttribArray|glFlush|glGenBuffers|glGenTextures|glGetAttribLoca |
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#include <iostream> | |
using std::cout; | |
using std::cin; | |
using std::endl; | |
using std::string; | |
# define ﷲ main | |
# define ﷳ return | |
# define ﷰ int |
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#!/bin/sh | |
set -e | |
# Before we get the token, redirect stdout to stderr. | |
exec 3>&1 1>&2 | |
export LC_ALL=C | |
echo() { |
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alias normod="$HOME/sources/repos/gnome-gamma-tool/gnome-gamma-tool.py -c 1.1 -g 0.95 -b 1 -t 5500" | |
alias kodmod="$HOME/sources/repos/gnome-gamma-tool/gnome-gamma-tool.py -c 1.2 -g 1 -b 1 -t 5500" |
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