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@gre
gre / easing.js
Last active June 13, 2024 12:18
Simple Easing Functions in Javascript - see https://github.com/gre/bezier-easing
/*
* This work is free. You can redistribute it and/or modify it under the
* terms of the Do What The Fuck You Want To Public License, Version 2,
* as published by Sam Hocevar. See the COPYING file for more details.
*/
/*
* Easing Functions - inspired from http://gizma.com/easing/
* only considering the t value for the range [0, 1] => [0, 1]
*/
EasingFunctions = {
@ceme
ceme / IE10-only-css-targeting
Last active January 2, 2019 09:39
IE 10 specific styles with media query
/**** IE 10 specific styles ***/
@media screen and (-ms-high-contrast: active), (-ms-high-contrast: none) {
#stupidIE10Fix {color: red;}
}
@rxaviers
rxaviers / gist:7360908
Last active June 16, 2024 19:28
Complete list of github markdown emoji markup

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@staltz
staltz / introrx.md
Last active June 15, 2024 12:24
The introduction to Reactive Programming you've been missing
@myusuf3
myusuf3 / delete_git_submodule.md
Created November 3, 2014 17:36
How effectively delete a git submodule.

To remove a submodule you need to:

  • Delete the relevant section from the .gitmodules file.
  • Stage the .gitmodules changes git add .gitmodules
  • Delete the relevant section from .git/config.
  • Run git rm --cached path_to_submodule (no trailing slash).
  • Run rm -rf .git/modules/path_to_submodule (no trailing slash).
  • Commit git commit -m "Removed submodule "
  • Delete the now untracked submodule files rm -rf path_to_submodule

Saved for my personal reference, all content belongs to codetheory.in

Controlling the Frame Rate with requestAnimationFrame

Limiting the frame rate while using requestAnimationFrame can be a common want especially when coding Games where you want your animations and mechanics to not exceed a particular mark of frames per second. Let’s go through 2 ways of doing it.

Quick and Easy Way

Using setTimeout inside the rAF method is an easy way.

@jshuadvd
jshuadvd / WebGL Simplex Noise - Sphere.markdown
Created February 19, 2016 09:09
WebGL Simplex Noise - Sphere
@drewjoh
drewjoh / Cors.php
Created June 13, 2016 22:47
Laravel CORS Middleware
<?php // /app/Http/Middleware/Cors.php
namespace App\Http\Middleware;
use Closure;
class Cors {
public function handle($request, Closure $next)
{
return $next($request)
@ayamflow
ayamflow / gist:96a1f554c3f88eef2f9d0024fc42940f
Last active May 15, 2024 12:37
Threejs Fit plane to screen
var cameraZ = camera.position.z;
var planeZ = 5;
var distance = cameraZ - planeZ;
var aspect = viewWidth / viewHeight;
var vFov = camera.fov * Math.PI / 180;
var planeHeightAtDistance = 2 * Math.tan(vFov / 2) * distance;
var planeWidthAtDistance = planeHeightAtDistance * aspect;
// or
Name: Flash
Serial: eNrzzU/OLi0odswsqnHLSSzOqDGoca7JKCkpsNLXLy8v1ytJTczVLUotKNFLzs8FAJHYETc=
if anyone wants to thank ETH: 0x527c2aB55b744D6167dc981576318af96ed26676
Thank you!