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Matěj Zábský mzabsky

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mzabsky / gist:d3028a576b6ee09c1d9f
Created March 22, 2015 11:38
Example GeoGen.hpp
#pragma once
/// @file GeoGen.hpp Header file used for including GeoGen into other projects.
// Machine generated file, do not edit.
#include "ApiUsageException.hpp"
#include "CodeLocation.hpp"
#include "Configuration.hpp"
#include "Direction.hpp"
#include "Documentation.hpp"
g++ -std=c++98 -Isrc/antlr3 -Iinclude -v -c -o src/Console/CommandTable.o src/Console/CommandTable.cpp
Using built-in specs.
COLLECT_GCC=c:\MinGW\bin\g++.exe
Target: mingw32
Configured with: ../gcc-4.8.1/configure --prefix=/mingw --host=mingw32 --build=mingw32 --without-pic --enable-shared --enable-static --with-gnu-ld --enable-lto --enable-libssp --disable-multilib --ena
ble-languages=c,c++,fortran,objc,obj-c++,ada --disable-sjlj-exceptions --with-dwarf2 --disable-win32-registry --enable-libstdcxx-debug --enable-version-specific-runtime-libs --with-gmp=/usr/src/pkg/gm
p-5.1.2-1-mingw32-src/bld --with-mpc=/usr/src/pkg/mpc-1.0.1-1-mingw32-src/bld --with-mpfr= --with-system-zlib --with-gnu-as --enable-decimal-float=yes --enable-libgomp --enable-threads --with-libiconv
-prefix=/mingw32 --with-libintl-prefix=/mingw --disable-bootstrap LDFLAGS=-s CFLAGS=-D_USE_32BIT_TIME_T
Thread model: win32
gcc version 4.8.1 (GCC)
CommanderZ Ffffuck
08:58 CommanderZ Wizards took down mtgicons
09:02 CommanderZ Don't get it
09:02 CommanderZ This really sucks
09:03 CommanderZ Not really the takedown itself
09:03 CommanderZ But what it means
09:03 CommanderZ This basically means that using mana symbols alone can get you taken down
09:04 Silber everyone back up your copies of MSE
09:07 CommanderZ Makes me really scared to pour time into a website where people post their custom cards...
09:08 Silber use special proprietary mana symbols
- Order 66 - the reference doesn't work IMO
- Apogee Science - I assume it should mention its own name and integrity in both instances?
- There is weird assymetry in the titan cycle (green titan has attack trigger, the other two have death triggers)
- Codename Enigma - why is it a Mech?
- In general, the subtypes seem really pointless (human, mech, mutant) - there is one mutant matters and one mech matters card total.
- Scorched Earth International - typo in rules text
- Recruitment Delegate - typo in flavor text
- Genesis HQ - typo in rules text
- Carnage HQ - why the comma?
// This code is for demonstration purposes only and is mean to be as simple as possible. Don't use this in production!
public enum TaskPriority
{
Low,
Normal,
High
}
public delegate void CustomThreadPoolTaskMethod(CustomThreadPool pool);
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading;
namespace ZabskyNet
{
// This code is for demonstration purposes only and is mean to be as simple as possible. Don't use this in production!
public enum TaskPriority
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading;
using System.Threading.Tasks;
namespace ZabskyNet
{
// This code is for demonstration purposes only and is mean to be as simple as possible. Don't use this in production!
using System;
using System.IO;
using System.Linq;
using System.Net;
using System.Text;
using System.Text.RegularExpressions;
using Discord;
namespace PlaneSculptorsDiscordBot
{
using Eto.Parse.Grammars;
using Eto.Parse.Parsers;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace EtoTest
{
switch (renderer.DomNode)
{
}
string domNodeString;
if (renderer.DomNode is ElementNode elementNode)
{
domNodeString = $" - {elementNode.Element}";
}