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using UnityEngine; | |
using System.Collections; | |
public class SimpleBGMPlayer : MonoBehaviour { | |
// Use this for initialization | |
void Start () { | |
} | |
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using UnityEngine; | |
using System.Collections; | |
using System.Runtime.InteropServices; | |
public class VideoPicker : MonoBehaviour { | |
public Texture2D shareButtonImage; // Use this for initialization | |
[DllImport("__Internal")] | |
private static extern void OpenVideoPicker(string game_object_name, string function_name); |
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using UnityEngine; | |
using System.Collections; | |
public class Wireframe : MonoBehaviour { | |
public Color lineColor; | |
public Color backgroundColor; | |
public bool ZWrite = true; | |
public bool AWrite = true; | |
public bool blend = true; |
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