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[05:47:42 PM] | |
resto unlock price for payer _________________₹99.99 | |
CompleteProject.Purchaser:SetLocalizedPrices() | |
CompleteProject.Purchaser:LocalizePriceIfAlreadyInitialized() | |
UnityEngine.EventSystems.StandaloneInputModule:Process() | |
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[04:56:02 PM] | |
Localization key 'steakPan' is already present | |
Localization:LoadCSV(Byte[], TextAsset, Boolean) | |
Localization:LoadDictionary(String) | |
Localization:Get(String) | |
<DisplayLoadingText>d__12:MoveNext() | |
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) |
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[09:59:17 AM] | |
Localization key 'steakPan' is already present | |
Localization:LoadCSV(Byte[], TextAsset, Boolean) | |
Localization:LoadDictionary(String) | |
Localization:Get(String) | |
<DisplayLoadingText>d__12:MoveNext() | |
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) |
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[12:11:46 PM] | |
calling function | |
CitySelectionState:OpenEarlyUnlockPopup(Boolean) | |
UnityEngine.EventSystems.StandaloneInputModule:Process() | |
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[12:11:47 PM] |
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[12:18:29 PM] | |
This example uses Unity Engine OLD input system. If you are using new Input System and you want to use this example, please set your input configuration to BOTH. | |
Facebook.Unity.CodelessUIInteractEvent:Awake() | |
UnityEngine.GameObject:AddComponent() | |
Facebook.Unity.FB:Init(InitDelegate, HideUnityDelegate, String) | |
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[09:26:41 AM] | |
This example uses Unity Engine OLD input system. If you are using new Input System and you want to use this example, please set your input configuration to BOTH. | |
Facebook.Unity.CodelessUIInteractEvent:Awake() | |
UnityEngine.GameObject:AddComponent() | |
Facebook.Unity.FB:Init(InitDelegate, HideUnityDelegate, String) | |
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[11:16:42 AM] | |
This example uses Unity Engine OLD input system. If you are using new Input System and you want to use this example, please set your input configuration to BOTH. | |
Facebook.Unity.CodelessUIInteractEvent:Awake() | |
UnityEngine.GameObject:AddComponent() | |
Facebook.Unity.FB:Init(InitDelegate, HideUnityDelegate, String) | |
----------------------------------------------- |
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[01:04:45 PM] | |
This example uses Unity Engine OLD input system. If you are using new Input System and you want to use this example, please set your input configuration to BOTH. | |
Facebook.Unity.CodelessUIInteractEvent:Awake() | |
UnityEngine.GameObject:AddComponent() | |
Facebook.Unity.FB:Init(InitDelegate, HideUnityDelegate, String) | |
----------------------------------------------- |
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[01:07:23 PM] | |
This example uses Unity Engine OLD input system. If you are using new Input System and you want to use this example, please set your input configuration to BOTH. | |
Facebook.Unity.CodelessUIInteractEvent:Awake() | |
UnityEngine.GameObject:AddComponent() | |
Facebook.Unity.FB:Init(InitDelegate, HideUnityDelegate, String) | |
----------------------------------------------- |
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[11:43:34 AM] | |
This example uses Unity Engine OLD input system. If you are using new Input System and you want to use this example, please set your input configuration to BOTH. | |
Facebook.Unity.CodelessUIInteractEvent:Awake() | |
UnityEngine.GameObject:AddComponent() | |
Facebook.Unity.FB:Init(InitDelegate, HideUnityDelegate, String) | |
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