This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Mon 02:58AM Christer: tyl. Did you watch it? | |
Mon 03:00AM nickfox: tyl doesnt live here anymore. | |
Mon 03:01AM Christer: Ah, my IRC crashed for some reason. | |
Mon 03:02AM otiose: its an old one, so i didnt know if people would know it | |
Mon 03:05AM nickfox: Christer: tyl wasnt paying attention and he got run over by a steam roller. he is now 0.547 inches thick. needless to say, he did not survive the experience. | |
Mon 03:05AM nickfox: http://sidoxia.files.wordpress.com/2010/03/steam-roller.jpg | |
Mon 03:06AM Christer: Good thing his nick maybe representing his religion: "Thank You Lord" :) | |
Mon 03:06AM nickfox: i have cut him up into small squares and i'm selling souvenirs for $4.99 through paypal. | |
Mon 03:07AM Christer: Oh, i was wondering what the hell a TYL toothpick was on ebay. it all makes sense now. |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
- (void)ccTouchEnded:(UITouch *)touch withEvent:(UIEvent *)event { | |
CGPoint location = [self convertTouchToNodeSpace:touch]; | |
CCParticleSystem* emitter = [CCParticleExplosion node]; | |
emitter.position = ccp(location.x, location.y); | |
emitter.life = 3.0f; | |
emitter.duration = 2.7f; | |
emitter.lifeVar = 0.1f; | |
emitter.totalParticles = 200; | |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
// | |
// AppDelegate.m | |
// Ch7 | |
// | |
// Created by Kyle Roche on 9/5/11. | |
// Copyright Isidorey 2011. All rights reserved. | |
// | |
#import "cocos2d.h" |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
// | |
// WSMViewController.m | |
// CollectionViewTests | |
// | |
// Created by Nick Fox on 8/29/13. | |
// Copyright (c) 2013 Nick Fox. All rights reserved. | |
// | |
#import "WSMViewController.h" | |
#import <AssetsLibrary/AssetsLibrary.h> |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
+ (ALAssetsLibrary *)defaultAssetsLibrary | |
{ | |
static dispatch_once_t pred = 0; | |
static ALAssetsLibrary *library = nil; | |
dispatch_once(&pred, ^ { | |
library = [[ALAssetsLibrary alloc] init]; | |
}); | |
return library; | |
} |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
- (UICollectionViewCell *)collectionView:(UICollectionView *)collectionView cellForItemAtIndexPath:(NSIndexPath *)indexPath{ | |
UICollectionViewCell *cell = [collectionView dequeueReusableCellWithReuseIdentifier:@"Cell" forIndexPath:indexPath]; | |
if ([thumbnails count] > 0) { | |
UIImageView *cellImageView = (UIImageView *)[cell viewWithTag:100]; | |
cellImageView.image = [thumbnails objectAtIndex:indexPath.row]; | |
} | |
return cell; |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
+ (ALAssetsLibrary *)defaultAssetsLibrary { | |
static dispatch_once_t pred = 0; | |
static ALAssetsLibrary *library = nil; | |
dispatch_once(&pred, ^{ | |
library = [[ALAssetsLibrary alloc] init]; | |
}); | |
return library; | |
} |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
void (^assetEnumerator)(ALAsset *, NSUInteger, BOOL *) = ^(ALAsset *asset, NSUInteger index, BOOL *stop) { | |
if(asset) { | |
ALAssetRepresentation *representation = [asset defaultRepresentation]; | |
NSLog(@"%@", [representation UTI]); | |
[thumbnails addObject:asset]; | |
} | |
}; | |
void (^assetGroupEnumerator)(ALAssetsGroup *, BOOL *) = ^(ALAssetsGroup *group, BOOL *stop) { | |
if(group != nil) { |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Wed 08:04PM <NickServ> nickfox: info nickfox | |
Wed 08:04PM NickServ: Information on nickfox (account nickfox): | |
Wed 08:04PM NickServ: Registered : Apr 26 10:54:41 2012 (1 year, 4 weeks, 5 days, 16:09:22 ago) | |
Wed 08:04PM NickServ: Last addr : ~nick@host-2-102-70-152.as13285.net | |
Wed 08:04PM NickServ: Last seen : May 25 13:01:40 2012 (1 year, 0 weeks, 4 days, 14:02:23 ago) | |
Wed 08:04PM NickServ: Flags : HideMail | |
Wed 08:04PM NickServ: *** End of Info *** |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
// | |
// AGLKView.h | |
// | |
// | |
#import <UIKit/UIKit.h> | |
#import <OpenGLES/ES2/gl.h> | |
#import <OpenGLES/ES2/glext.h> | |
@class EAGLContext; |