A "Best of the Best Practices" (BOBP) guide to developing in Python.
- "Build tools for others that you want to be built for you." - Kenneth Reitz
- "Simplicity is alway better than functionality." - Pieter Hintjens
# Builds a Libpng framework for the iPhone and the iPhone Simulator. | |
# Creates a set of universal libraries that can be used on an iPhone and in the | |
# iPhone simulator. Then creates a pseudo-framework to make using libpng in Xcode | |
# less painful. | |
# | |
# To configure the script, define: | |
# IPHONE_SDKVERSION: iPhone SDK version (e.g. 8.1) | |
# | |
# Then go get the source tar.bz of the libpng you want to build, shove it in the | |
# same directory as this script, and run "./libpng.sh". Grab a cuppa. And voila. |
import os | |
import inspect | |
from functools import wraps | |
_file_cache = {} | |
def cache_file(path): | |
def cache_is_fresh(name): |
# 0 is too far from ` ;) | |
set -g base-index 1 | |
# Automatically set window title | |
set-window-option -g automatic-rename on | |
set-option -g set-titles on | |
#set -g default-terminal screen-256color | |
set -g status-keys vi | |
set -g history-limit 10000 |