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nsporillo / dayofblood
Created June 18, 2015 22:33
Day of blood
Lya Solms shook out the last of the laundry with a hearty slap and pegged the trouser legs to the line. Then she tipped the bath of blued water onto the grass, scraped steel wool over the cake of soap and fell to scouring the buckets and basins with short fast strokes.
She kept an eye on the shadows, lengthening at the corner of the water tank. Early this morning, before she came to the farmhouse, she'd put her own washing in to soak and mixed the yeast and flour, rolling it into a ball. It was still to be kneaded.
"White and coloured on the line," she said to herself. Then, in anticipation, "And tough and tender in the pot." A sheep was to be slaughtered later today. In her imagination, she was already stripping the fat from the wether's offal. She could almost smell the roasted crackling of the tail fat.
The sun blazed down on her shoulders. It was a sweltering hot day. The turn of the season sometimes brought such heat that a sulphurous smell rose from the rocks--as if the devil was hauling you once mor
@nsporillo
nsporillo / latest.lob
Created July 16, 2015 05:21
McJobs startup exception
[01:17:08] [Server thread/INFO]: [mcjobs] Enabling mcjobs v3.2.0
[01:17:08] [Server thread/INFO]: [mcjobs] Using builtin logging methods.
[01:17:08] [Server thread/INFO]: [mcjobs] WorldGuard found. Enabling WorldGuard protections.
[01:17:08] [Server thread/INFO]: [mcjobs] Found Vault 1.5.3-b37
[01:17:08] [Server thread/ERROR]: Error occurred while enabling mcjobs v3.2.0 (Is it up to date?)
java.lang.NoSuchFieldError: DEPTH_STRIDER
at com.dmgkz.mcjobs.util.EnchantTypeAdv.<clinit>(EnchantTypeAdv.java:33) ~[?:?]
at com.dmgkz.mcjobs.util.StringToArrayList.getEnchantList(StringToArrayList.java:88) ~[?:?]
at com.dmgkz.mcjobs.playerjobs.data.LoadJob.setupJob(LoadJob.java:100) ~[?:?]
at com.dmgkz.mcjobs.McJobs.mcloadconf(McJobs.java:275) ~[?:?]
@nsporillo
nsporillo / config.yml
Created August 11, 2015 13:50
Issue #293: New configurable value
# How much additional land a faction gets per member
land-per-player: 6
# How much land a solo faction starts off with
initial-land: 6
@nsporillo
nsporillo / conf.json
Created February 4, 2016 07:02
Working conf file
{
"baseCommandAliases": [
"f"
],
"allowNoSlashCommand": true,
"colorMember": "GREEN",
"colorAlly": "LIGHT_PURPLE",
"colorTruce": "DARK_PURPLE",
"colorNeutral": "WHITE",
"colorEnemy": "RED",
@nsporillo
nsporillo / gist:429bddc88896cf147d24
Created February 10, 2016 03:39
Client chat exception
Successfully connected to ------.---:25565 // redacted ip
/Users/milkywayz/Github/node-minecraft-protocol/examples/client_chat/client_chat.js:157
if('color' in chatObj) parentState.color = chatObj['color'];
^
TypeError: Cannot use 'in' operator to search for 'color' in undefined
at parseChat (/Users/milkywayz/Github/node-minecraft-protocol/examples/client_chat/client_chat.js:157:19)
at /Users/milkywayz/Github/node-minecraft-protocol/examples/client_chat/client_chat.js:175:15
at Array.forEach (native)
at parseChat (/Users/milkywayz/Github/node-minecraft-protocol/examples/client_chat/client_chat.js:174:19)
I’ve come to think that the position that the client should never, ever be trusted on the ground that it doesn’t allow to achieve logically perfect security, while true, is too extremist.
It can be a difficult business case to build and maintain heavy dedicated servers (especially for such a not quite “Massive” MMO game as the division), whereas (in my experience as a gameplay programmer on another “mmo” using p2p networking) there are a lots of ways to make client side hacking by memory editing and code injection too difficult to figure out for most hackers.
Combine it with silently detecting and reporting what you can’t outright prevent and delayed response to those red flags so they have no idea how you found them, and you can have a pretty good (even if imperfect) effect against cheating.
People who hack games aren’t in my experience as insanely bright as you may first think by looking at what they do. Expert cheat engine users, for instance, often seem very knowledgeable because they have notions of a

Keybase proof

I hereby claim:

  • I am nsporillo on github.
  • I am milkywayz (https://keybase.io/milkywayz) on keybase.
  • I have a public key ASBVD6nI_D3phxSomqNAnG0FK20-eEIyIdyUW0mDjyA9wwo

To claim this, I am signing this object:

Keybase proof

I hereby claim:

  • I am nsporillo on github.
  • I am milkywayz (https://keybase.io/milkywayz) on keybase.
  • I have a public key whose fingerprint is F94E F5F9 6404 DB95 850F 379A BA88 49F6 6105 D3FD

To claim this, I am signing this object:

[
'A',
'B',
'C',
'D',
'E',
'F',
'G',
'H',
'I',
@nsporillo
nsporillo / error.log
Last active July 27, 2019 15:52
Paper Startup Exception (BukkitCommandManager)
[11:44:27 ERROR]: Error occurred while enabling GlobalWarming v1.0.4 (Is it up to date?)
java.lang.NullPointerException: null
at org.spigotmc.CustomTimingsHandler.<init>(CustomTimingsHandler.java:79) ~[patched_1.14.4.jar:git-Paper-148]
at net.porillo.shade.aikar.timings.lib.SpigotTiming.<init>(SpigotTiming.java:11) ~[?:?]
at net.porillo.shade.aikar.timings.lib.TimingType$1.newTiming(TimingType.java:11) ~[?:?]
at net.porillo.shade.aikar.timings.lib.TimingManager.of(TimingManager.java:72) ~[?:?]
at net.porillo.shade.aikar.timings.lib.TimingManager.of(TimingManager.java:38) ~[?:?]
at net.porillo.shade.aikar.commands.BukkitCommandManager.<init>(BukkitCommandManager.java:97) ~[?:?]
at net.porillo.GlobalWarming.onEnable(GlobalWarming.java:91) ~[?:?]
at org.bukkit.plugin.java.JavaPlugin.setEnabled(JavaPlugin.java:263) ~[patched_1.14.4.jar:git-Paper-148]