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| https://books.google.ru/books?id=1VgHCgAAQBAJ&pg=PA418&lpg=PA418&dq=%23+www.blender.org+mtllib+*.mtl&source=bl&ots=JGAH43lBu6&sig=ACfU3U2kgzt4zUbsfofXyMcVktB8p9tFDw&hl=ru&sa=X&ved=2ahUKEwiL3_6-_unnAhXQs4sKHTHmBF0Q6AEwAnoECAcQAQ#v=onepage&q=%23%20www.blender.org%20mtllib%20*.mtl&f=false | |
| https://en.m.wikibooks.org/wiki/OpenGL_Programming/Modern_OpenGL_Tutorial_Load_OBJ | |
| http://www.opengl-tutorial.org/ru/beginners-tutorials/tutorial-7-model-loading/ |
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| cd /usr/local/src/pwnagoroottchi/ | |
| sudo git pull | |
| sudo pip3 install . | |
| sudo reboot | |
| after "apt upgrade" you have a newer wifi firmware without working monitor mode. | |
| you can fix ist with "apt-get install --reinstall firmware-brcm80211=20190114-2" | |
| added as "p_fix_firmware" alias in |
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| { | |
| "editor.renderWhitespace": "all", | |
| "editor.renderControlCharacters": true, | |
| "C_Cpp.updateChannel": "Insiders", | |
| "editor.insertSpaces": false, | |
| "editor.detectIndentation": true, | |
| "terminal.integrated.fontFamily": "Meslo LG S for Powerline", | |
| "terminal.integrated.rendererType": "dom", | |
| "python.jediEnabled": false, | |
| "[cpp]": { |
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| GL stff: | |
| https://www.shadertoy.com/view/Md23DV | |
| https://thebookofshaders.com/ | |
| OpenGL only renders to/using a given surface/context. You'd still need a window and the ability to handle input. That is what GLFW is for. | |
| GLU is a small wrapper around OpenGL which makes things like scaling somewhat easier. Everything you do with GLU, you should be able to do with pure OpenGL. | |
| GLEW has something to do with OpenGL extensions. Have never really looked into it before. | |
| None of those are the same thing. |
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| aaa |
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| https://habr.com/ru/post/436790/ | |
| https://habr.com/ru/post/437714/ | |
| https://habr.com/ru/post/443174/ | |
| http://esate.ru/uroki/OpenGL/uroki-OpenGL-c-sharp/ | |
| https://courses.edx.org/courses/course-v1:UCSanDiegoX+CSE167x+2T2018/courseware/Unit_2/L6/1?activate_block_id=block-v1%3AUCSanDiegoX%2BCSE167x%2B2T2018%2Btype%40html%2Bblock%40video_l6v1 | |
| https://bitbucket.org/Areredify/code_example/src/master/ | |
| https://gamedev.ru/code/articles/vulkan_raytracing | |
| https://github.com/ssloy/tinyraytracer/wiki | |
| https://www.youtube.com/watch?v=ARn_yhgk7aE&t=580s |
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| https://sharpaccent.com/?c=course&id=29 |
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| http://fabiensanglard.net/duke3d/build_engine_internals.php | |
| http://www.flipcode.com/archives/Building_a_3D_Portal_Engine-Issue_07_2D_3D_Clipping_Sutherland-Hodgeman.shtml | |
| https://habr.com/ru/post/323426/ | |
| team - chorange |
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| https://habr.com/ru/post/340234/ | |
| https://habr.com/ru/post/128080/ | |
| https://habr.com/ru/post/439698/ | |
| https://habr.com/ru/post/439830/ | |
| https://habr.com/ru/post/442128/ |
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| git submodule foreach --recursive git pull origin master | |
| git config --global submodule.recurse true | |
| git config --global push.recurseSubmodules on-demand | |
| git submodule update --init local/path/to/submodule/folder | |
| https://habr.com/ru/company/mailru/blog/359246/ | |
| delete broken submodule | |
| git ls-files --stage |
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