Skip to content

Instantly share code, notes, and snippets.

@leon-nn
leon-nn / openGLRender.py
Created January 26, 2018 20:30
This is a trivial example to demonstrate how to use modern OpenGL in Python via PyOpenGL to render offscreen to a texture buffer in a framebuffer object
from OpenGL.GL import *
from OpenGL.GLUT import *
import numpy as np
import matplotlib.pyplot as plt
# Global variables
shaderProgram = None
vertexBufferObject = None
indexBufferObject = None
framebufferObject = None