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CMAKE_MINIMUM_REQUIRED(VERSION 3.0.0) | |
PROJECT(em_gl VERSION 0.1.0) | |
LINK_DIRECTORIES( | |
$ENV{VCPKG_ROOT}/installed/x64-windows/lib | |
) | |
FILE(GLOB SRC | |
*.cpp | |
*.h |
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using UnityEngine; | |
[RequireComponent(typeof(Camera))] | |
public class CameraGizmoDrawer : MonoBehaviour | |
{ | |
Camera m_camera; | |
void OnDrawGizmos() | |
{ | |
if (m_camera == null) |
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[0]Spine Front-Back | |
[1]Spine Left-Right | |
[2]Spine Twist Left-Right | |
[3]Chest Front-Back | |
[4]Chest Left-Right | |
[5]Chest Twist Left-Right | |
[6]UpperChest Front-Back | |
[7]UpperChest Left-Right | |
[8]UpperChest Twist Left-Right | |
[9]Neck Nod Down-Up |
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# coding: utf-8 | |
# 20190825 rewrite | |
import sys | |
import array | |
import ctypes | |
import struct | |
from typing import Any | |
from OpenGL.GL import * | |
from OpenGL.GLUT import * |
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# coding: utf-8 | |
""" | |
UnityHumanoidHelper | |
reference | |
https://github.com/sugiany/blender_mmd_tools | |
""" | |
import bpy | |
import math |
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#!/usr/bin/env python | |
# coding: utf-8 | |
import win32con | |
from ctypes import * | |
############################################################################## | |
# Windows types | |
############################################################################## | |
def ErrorIfZero(handle): |
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// Unity C# reference source | |
// Copyright (c) Unity Technologies. For terms of use, see | |
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License | |
using System; | |
using System.Linq; | |
using System.Reflection; | |
using UnityEditor; | |
// using UnityEditor; | |
using UnityEngine; |
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{ | |
// See https://go.microsoft.com/fwlink/?LinkId=733558 | |
// for the documentation about the tasks.json format | |
"version": "2.0.0", | |
"tasks": [ | |
{ | |
"label": "build", | |
"type": "shell", | |
"command": "meson build --backend vs", | |
"options": { |
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diff --git a/examples/directx11_example/imgui_impl_dx11.cpp b/examples/directx11_example/imgui_impl_dx11.cpp | |
index 0442d78..48e971b 100644 | |
--- a/examples/directx11_example/imgui_impl_dx11.cpp | |
+++ b/examples/directx11_example/imgui_impl_dx11.cpp | |
@@ -547,6 +547,7 @@ void ImGui_ImplDX11_Shutdown() | |
g_hWnd = (HWND)0; | |
} | |
+#ifndef UWP | |
void ImGui_ImplDX11_NewFrame() |
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using UnityEngine; | |
using System.IO; | |
using System; | |
using System.Linq; | |
using System.Text; | |
using System.Collections.Generic; | |
using System.Collections; | |
public class FFMpegYUV4Texture : MonoBehaviour | |
{ |
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