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from logging import getLogger | |
logger = getLogger(__name__) | |
import weakref | |
from typing import TypeVar, Generic, Any, Callable, List, Dict | |
T = TypeVar('T') | |
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set CMAKE="%VCPKG_DIR%\downloads\cmake-3.8.0-win32-x86\bin\cmake.exe" | |
set BUILD_DIR="build_vs2015_64" | |
if not exist %BUILD_DIR% mkdir %BUILD_DIR% | |
pushd %BUILD_DIR% | |
%CMAKE% -D CMAKE_INSTALL_PREFIX=%VCPKG_DIR%/installed/x64-windows -G "Visual Studio 14 2015 Win64" .. | |
popd |
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#!/usr/bin/rdmd | |
import std.stdio; | |
import std.process; | |
import std.experimental.logger; | |
import std.json; | |
import std.path; | |
import std.file; | |
import std.conv; | |
import std.algorithm; | |
import std.regex; |
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import std.experimental.logger; | |
import std.experimental.logger.filelogger; | |
class MyCustomLogger : FileLogger | |
{ | |
import std.range; | |
import std.datetime; | |
import std.path; | |
import std.traits; | |
import std.format; |
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local build_dir="_build_premake" | |
-- premake5.lua | |
location(build_dir) | |
workspace "lua" | |
do | |
configurations { "Debug", "Release" } | |
platforms { "Win64" } | |
end |
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Texture2D diffuseTexture; | |
SamplerState diffuseTextureSampler; | |
struct VS_IN | |
{ | |
float4 Position: POSITION; | |
float4 Color: COLOR; | |
float2 Tex: TEXCOORD0; | |
}; |
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using System; | |
using UnityEngine; | |
using UnityEngine.Serialization; | |
using UnityEngine.EventSystems; | |
using System.Collections.Generic; | |
using System.Text; | |
namespace CustomInput | |
{ | |
[AddComponentMenu("Event/Integrated Standalone Input Module")] |
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# coding: utf-8 | |
""" | |
UnityHumanoidHelper | |
reference | |
https://github.com/sugiany/blender_mmd_tools | |
""" | |
import bpy | |
import math |
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import bpy | |
def createVertexGroupWithEachBone(mesh, armature): | |
print(mesh, armature) | |
for b in armature.bones.keys(): | |
bpy.ops.object.vertex_group_add() | |
bpy.context.active_object.vertex_groups.active.name=b | |
class MirrorVertexGroup(bpy.types.Operator): |
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# coding: utf-8 | |
import asyncio | |
import datetime | |
import logging | |
import time | |
logger = logging.getLogger(__name__) | |
logger.addHandler(logging.StreamHandler()) | |
logger.setLevel(logging.DEBUG) | |