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@achimmihca
achimmihca / AnchorsToCornersMenuItems.cs
Last active May 25, 2024 18:25
Unity3D Editor script that adds MenuItem to move the anchors of a RectTransform to its corners.
using UnityEditor;
using UnityEngine;
public static class AnchorsToCornersMenuItems
{
// Hotkey: Alt+A
[MenuItem("Tools/Anchors to Corners (RectTransform)/Width and Height &a")]
public static void MoveAnchorsToCorners()
{
EditorUtils.GetSelectedComponents<RectTransform>().ForEach(it =>
"editor.tokenColorCustomizations": {
"textMateRules": [
{
"scope": [
"comment",
"comment.block",
"comment.block.documentation",
"comment.line",
"constant",
"constant.character",
"""
A simple script to install everything
"""
from subprocess import Popen
from string import ascii_lowercase
MAX_LENGTH = 100
ALLOWED_CHARACTERS = ascii_lowercase + '-'
@OrionReed
OrionReed / dom3d.js
Last active July 18, 2024 03:49
3D DOM viewer, copy-paste this into your console to visualise the DOM topographically.
// 3D Dom viewer, copy-paste this into your console to visualise the DOM as a stack of solid blocks.
// You can also minify and save it as a bookmarklet (https://www.freecodecamp.org/news/what-are-bookmarklets/)
(() => {
const SHOW_SIDES = false; // color sides of DOM nodes?
const COLOR_SURFACE = true; // color tops of DOM nodes?
const COLOR_RANDOM = false; // randomise color?
const COLOR_HUE = 190; // hue in HSL (https://hslpicker.com)
const MAX_ROTATION = 180; // set to 360 to rotate all the way round
const THICKNESS = 20; // thickness of layers
const DISTANCE = 10000; // ¯\\_(ツ)_/¯