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@raysan5
raysan5 / open_source_and_videogames.md
Last active June 13, 2024 06:17
Open Source and Videogames - Resources

open_source_and_videogames

Open Source and Videogames - Resources

This git include a list of programs, tools, engines and libraries free and open source intended to make videogames.

NOTE: This gist is a support material for the talk "Open Source and Videogames" given by me, Ramon Santamaria, on October 26th 2021 in Canòdrom, Barcelona. All the materials listed here were explained in detail in a +2 hours talk.

Contents

@onelivesleft
onelivesleft / jai_compile_and_run.md
Last active November 5, 2020 02:41
Jai Compile with options then Run

Compile then Run script for Jai

The way Jai does compiler options, using the Compiler module instead of command line arguments to the compiler, is good for use inside a project. When you're only compiling individual files, however, it is pretty clunky: you have to include effectively the script presented below in each program you write. To get round this, and speed up learning the language and testing it out, I've set up vscode to compile and run the current script with my chosen build options as one action. This involves a jai script (I say script because it never compiles to an exe) and a batch file. The setup is very basic right now, it could easily be expanded to allow you to pass in the exe name, etc. It works like this:

jai-compile.jai

This is effectively a wrapper jai script which is compiled in order to compile the target program.

// LoadingScreenManager
// --------------------------------
// built by Martin Nerurkar (http://www.martin.nerurkar.de)
// for Nowhere Prophet (http://www.noprophet.com)
//
// Licensed under GNU General Public License v3.0
// http://www.gnu.org/licenses/gpl-3.0.txt
using UnityEngine;
using UnityEngine.UI;
@cjddmut
cjddmut / EasingFunctions.cs
Last active July 16, 2024 08:20
Easing Functions for Unity3D
/*
* Created by C.J. Kimberlin
*
* The MIT License (MIT)
*
* Copyright (c) 2019
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
@Fonserbc
Fonserbc / Easing.cs
Last active June 16, 2024 23:00
Compact and simple easing functions for Unity
using UnityEngine;
/*
* Most functions taken from Tween.js - Licensed under the MIT license
* at https://github.com/sole/tween.js
* Quadratic.Bezier by @fonserbc - Licensed under WTFPL license
*/
public delegate float EasingFunction(float k);
public class Easing
@danyshaanan
danyshaanan / pixelate_image.py
Last active April 20, 2022 12:32
A Python script to pixelate an image and add a thin black margin between the simulated pixels.
from PIL import Image
backgroundColor = (0,)*3
pixelSize = 9
image = Image.open('input.png')
image = image.resize((image.size[0]/pixelSize, image.size[1]/pixelSize), Image.NEAREST)
image = image.resize((image.size[0]*pixelSize, image.size[1]*pixelSize), Image.NEAREST)
pixel = image.load()
@elazarl
elazarl / cp.go
Last active June 27, 2020 14:42
Unfortunately, searching for "golang copy file" gives subtly wrong code snippets (e.g. https://groups.google.com/d/msg/golang-nuts/JNyQxQLyf5o/kbGnTUK32TkJ that don't check close error code). This is an attempt to copy file content from `src` to `dst`
package cp
import (
"io"
"os"
)
func cp(dst, src string) error {
s, err := os.Open(src)
if err != nil {
@pasela
pasela / README.md
Created August 22, 2012 06:18
mintty: A soft pastel color theme(xoria256) for mintty

A soft pastel color theme for mintty

This is ported version of color theme xoria256.

screenshot

Settings

Merge mintty-color-xoria256-rc into your .minttyrc

@pasela
pasela / README.md
Created August 21, 2012 07:03
mintty: A pastel color theme for mintty

A pastel color theme for mintty

screenshot

Settings

Merge mintty-color-pastel-rc into your .minttyrc

or