View Extension.cs
if (AppSettings["MS_DatabaseSchemaName"] != null | |
|| AppSettings["MS_SchemaName"] != null | |
|| AppSettings["MS_Schemo"] != null | |
|| AppSettings["MS_TableSchema"] != null) | |
{ | |
//God dammit Dale!! | |
// do stuff | |
} |
View gist:140dfa27c07b1f39575c
OK so you the alpha pack downloaded but you don't know how to run it? Here's how: | |
1. Download MultiMC http://multimc.org/ | |
2. Run MultiMC. It will create an instances folder inside the MultiMC folder. | |
3. Add your minecraft account details to MultiMC using the button in the top right. | |
4. Extract the alpha pack to the instances folder. Make sure you end up with a file structure like \MultiMC\instances\ME^-1\minecraft | |
5. In MultiMC click the refresh button. The downloaded pack should appear. | |
6. Double click the pack to run it. |
View gist:06d26f2800820375959e
Get started with Mobile Services: | |
http://aka.ms/mobileservices | |
Field Engineer Lite: | |
http://github.com/paulbatum/FieldEngineerLite | |
Full Field Engineer Sample (windows and xamarin): | |
http://aka.ms/MobileFieldEngineer | |
http://aka.ms/MobileFEXamarin |
View gist:638015245b48171cd434
public class NetworkActivityHandler : DelegatingHandler | |
{ | |
protected override Task<HttpResponseMessage> SendAsync(HttpRequestMessage request, System.Threading.CancellationToken cancellationToken) | |
{ | |
using (new NetworkActivityDisposable()) | |
{ | |
return base.SendAsync(request, cancellationToken); | |
} | |
} |
View gist:be5ce06e913a5d68f255
var memorySink = []; | |
exports.post = function(request, response) { | |
var sizeKB = request.query.kb || 1024; | |
var entry = { size: sizeKB, buffer: new Buffer(sizeKB * 1024) }; | |
memorySink.push(entry); | |
response.send(statusCodes.OK); | |
}; |
View gist:962d6268fd765f8ac8cb
[Fact] | |
public void CanStartGameWithThreeOrMorePlayers() | |
{ | |
foreach (var i in Enumerable.Range(1, 7)) | |
{ | |
viewmodel.NewPlayerName = "Player" + i; | |
viewmodel.AddPlayer.Execute(null); | |
// Test passes with this assert present, fails with it commented out | |
//Assert.Equal(i >= 3, viewmodel.StartGame.CanExecute(null)); |
View zumorepl
var util = require('util'); | |
function insert(item, user, request) { | |
var result; | |
try | |
{ | |
eval("result = " + item.code); | |
request.respond(200, result); | |
} | |
catch(error) |
View PAX
while(true) | |
{ | |
try | |
{ | |
var url = "http://prime.paxsite.com"; | |
var client = new HttpClient(); | |
var response = await client.GetAsync(url); | |
if(response.IsSuccessStatusCode) | |
{ | |
Process.Start(url); |
View OUTPUT
<foo> | |
this is from the script | |
</foo> | |
this is from a module |
View zumo.ts
// TypeScript declaration file for Windows Azure Mobile Services server scripts | |
// WORK IN PROGRESS | |
interface ZumoError { | |
} | |
interface StatusCodes { | |
OK: number; | |
NOT_FOUND: number; |