- Opensource game development kit that teaches how to make a breakout game. http://end3r.github.io/Gamedev-Canvas-Content-Kit/
- https://nscoders1.github.io/pong/game.html by Marc-André Cournoyer
- Space Invaders by Mary Rose Cook a. http://annotated-code.maryrosecook.com/space-invaders/index.html is the game and the source code b. https://vimeo.com/105955605 video of Mary live coding the game in 30 minutes
- https://repl.it/@payne/mini-asteroids-1 is the simple click to add a pokemon character example I mentioned. Might be used as a basis for a game.
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<project xmlns="http://maven.apache.org/POM/4.0.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" | |
xsi:schemaLocation="http://maven.apache.org/POM/4.0.0 http://maven.apache.org/maven-v4_0_0.xsd"> | |
<modelVersion>4.0.0</modelVersion> | |
<groupId>lalala</groupId> | |
<artifactId>lalala</artifactId> | |
<packaging>war</packaging> | |
<version>1.0-SNAPSHOT</version> | |
<name>lalala Maven Webapp</name> | |
<url>http://maven.apache.org</url> | |
<dependencies> |
- https://github.com/TechOmaha/TechOmaha.Dataset
- https://github.com/payne/jQueryBootStrapExaqmple1 simple silly example of consuming the data. Renders here: http://mattpayne.org/jQueryBootStrapExaqmple1/ I know you can do better! I challenge you to do better, please!!?!!
- The Coding Train from NYU!
- Programming from A to Z is amazing series on text processing that includes how to implement a Markov Chain (used for predictive completion when sending text messages, etc)
- http://p5js.org was created by Lauren McCarthy is amazing, wonderful, and fun.
- https://editor.p5js.org/ is a free online IDE for writing p5js programs in JavaScript
- https://editor.p5js.org/payne/sketches/ByzXjdY14 is a nice intro example I like to talk about while lunching with people
- https://edito
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const request = require('request'); | |
const url='https://raw.githubusercontent.com/payne/TechOmaha.Dataset/master/TechOmaha.json'; | |
request(url, function (error, response, body) { | |
const t = JSON.parse(body); | |
console.log(`There are ${t.groups.length} groups`) | |
const inactive = t.groups.filter(g => g.active === false); | |
console.log(`${inactive.length} are not active.`); | |
console.log('Here are notes about those groups:'); | |
inactive.forEach(ig => { | |
console.log(`\t${ig.name}`); |
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(function() { | |
// Copyright 2018 Google LLC | |
// | |
// Licensed under the Apache License, Version 2.0 (the "License"); | |
// you may not use this file except in compliance with the License. | |
// You may obtain a copy of the License at | |
// | |
// https://www.apache.org/licenses/LICENSE-2.0 | |
// | |
// Unless required by applicable law or agreed to in writing, software |
If you're trying to do this, you came to the right place!
See this code in action here: https://twitter.com/CodingDoug/status/953031540811825152
- Create a Firebase project at the Firebase Console
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1. https://medialab.github.io/artoo/generator/ | |
2. http://bookmarklets.org/maker/ | |
3. https://mrcoles.com/bookmarklet/ |
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========================================== ========================================== | |
TMUX COMMAND WINDOW (TAB) | |
========================================== ========================================== | |
List tmux ls List ^b w | |
New -s <session> Create ^b c | |
Attach att -t <session> Rename ^b , <name> | |
Rename rename-session -t <old> <new> Last ^b l (lower-L) | |
Kill kill-session -t <session> Close ^b & |
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========================================== ========================================== | |
TMUX COMMAND WINDOW (TAB) | |
========================================== ========================================== | |
List tmux ls List ^b w | |
New -s <session> Create ^b c | |
Attach att -t <session> Rename ^b , <name> | |
Rename rename-session -t <old> <new> Last ^b l (lower-L) | |
Kill kill-session -t <session> Close ^b & |