This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
| my @daemons = ( | |
| 'zmc', | |
| 'zma', | |
| 'zmf', | |
| 'zmfilter.pl', | |
| 'zmaudit.pl', | |
| 'zmtrigger.pl', | |
| 'zmx10.pl', | |
| 'zmwatch.pl', | |
| 'zmupdate.pl', |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
| #include "../base/zmApp.h" | |
| #include "../base/zmListener.h" | |
| #include "../providers/zmNetworkAVInput.h" | |
| #include "../processors/zmMotionDetector.h" | |
| #include "../processors/zmQuadVideo.h" | |
| #include "../protocols/zmHttpController.h" | |
| #include "../libgen/libgenDebug.h" | |
| // |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
| include "../base/zmApp.h" | |
| #include "../base/zmListener.h" | |
| #include "../providers/zmNetworkAVInput.h" | |
| #include "../processors/zmMotionDetector.h" | |
| #include "../processors/zmQuadVideo.h" | |
| #include "../protocols/zmHttpController.h" | |
| #include "../libgen/libgenDebug.h" | |
| // |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
| class nvrCameras | |
| { | |
| public: | |
| NetworkAVInput *cam; | |
| MotionDetector *motion; | |
| EventDetector *event; // used if RECORD_VIDEO = 0 | |
| MovieFileOutputDetector *movie; // used if RECORD_VIDEO = 1 | |
| }; |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
| class nvrCameras | |
| { | |
| public: | |
| NetworkAVInput *cam; | |
| Detector *motion; // keeping two detectors as they can run in parallel | |
| Detector *face; | |
| Recorder *event; // will either store video or images | |
| RateLimiter *rate; // will modify rate of output | |
| LocalFileOutput *fileOut; // will store images to disk, and we'll feed in rate as its input, not cam |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
| nvrcam.fileOut = new LocalFileOutput( "file-"+name, "/tmp" ); | |
| nvrcam.rate = new RateLimiter( "rate-"+name,0.5,true ); | |
| nvrcam.rate->registerProvider(*(nvrcam.cam) ); | |
| nvrcam.fileOut->registerProvider(*(nvrcam.rate) ); | |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
| #include <base/ozApp.h> | |
| #include <base/ozListener.h> | |
| #include <providers/ozMemoryInputV1.h> | |
| #include <processors/ozRateLimiter.h> | |
| #include <processors/ozShapeDetector.h> | |
| #include <processors/ozFaceDetector.h> | |
| #include <processors/ozAVFilter.h> | |
| //#include processors/ozRecognizer.h> | |
| #include <consumers/ozVideoRecorder.h> | |
| #include <consumers/ozMemoryTriggerV1.h> |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
| // trigger motion if 1% of the frame is covered with motion | |
| Options mOptions; | |
| mOptions.add( "zone_default_alarmPercent_min", 1); | |
| MotionDetector *motion = new MotionDetector(idString,mOptions); | |
| motion->registerProvider(*limiter); | |
| app.addThread(motion); | |
| // Connect input of ShapeDetection to output of motion detection | |
| ShapeDetector *detector = new ShapeDetector( idString,"person.svm",ShapeDetector::OZ_SHAPE_MARKUP_OUTLINE ); | |
| detector->registerProvider( *motion, FeedLink(FEED_QUEUED, alarmFramesOnly) ); |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
| HttpController httpController( "http", 9292 ); | |
| httpController.addStream( "live",*input ); | |
| httpController.addStream( "detect", *detector ); |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
| // create a dummy frame provider with the same dimensions as the original feed | |
| Options options; | |
| options.add( "width", IMG_W ); | |
| options.add( "height", IMG_H ); | |
| options.add( "pixelFormat", (PixelFormat)AV_PIX_FMT_RGB24 ); | |
| DummyInput dummyInput( "dummy", options ); | |
| app.addThread( &dummyInput ); | |
| // Instantiate a fallback class that looks for frames from "detector" | |
| // and if none are received in 2 seconds, switches to dummy frames |
OlderNewer