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<?php | |
namespace App\DataFixtures; | |
use App\Entity\User; | |
use Doctrine\Bundle\FixturesBundle\Fixture; | |
use Doctrine\Common\Persistence\ObjectManager; | |
class UserFixtures extends Fixture | |
{ |
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<?php | |
namespace App\Entity; | |
use Doctrine\ORM\Mapping as ORM; | |
/** | |
* @ORM\Entity(repositoryClass="App\Repository\UserRepository") | |
*/ | |
class User |
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<?php | |
namespace App\DataFixtures; | |
use App\Entity\User; | |
use Doctrine\Bundle\FixturesBundle\Fixture; | |
use Doctrine\Common\Persistence\ObjectManager; | |
class UserFixtures extends Fixture | |
{ |
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<?php | |
namespace App\DataFixtures; | |
use App\Entity\User; | |
use Doctrine\Bundle\FixturesBundle\Fixture; | |
use Doctrine\Common\Persistence\ObjectManager; | |
use Faker\Factory; | |
use Symfony\Component\Security\Core\Encoder\UserPasswordEncoderInterface; |
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// src/features/dialog/PlayComputerDialog.js | |
import * as React from 'react'; | |
import { useDispatch, useSelector } from 'react-redux'; | |
import CloseIcon from '@mui/icons-material/Close'; | |
import { | |
Button, | |
Dialog, | |
DialogContent, | |
DialogTitle, |
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// src/features/dialog/SelectColorButtons.js | |
import * as React from 'react'; | |
import { Avatar, ButtonGroup, IconButton } from '@mui/material'; | |
import { makeStyles } from '@mui/styles'; | |
import wKing from '../../assets/img/pieces/png/150/wKing.png'; | |
import wbKing from '../../assets/img/pieces/png/150/wbKing.png'; | |
import bKing from '../../assets/img/pieces/png/150/bKing.png'; | |
import Pgn from '../../common/Pgn'; |
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import React, { useRef } from 'react'; | |
import { useDispatch, useSelector } from 'react-redux'; | |
import Ascii from '../common/Ascii'; | |
import Pgn from '../common/Pgn'; | |
import Piece from '../common/Piece'; | |
// ... | |
const Board = ({props}) => { | |
const state = useSelector(state => state); |
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function TextInputWithFocusButton() { | |
const inputEl = useRef(null); | |
const onButtonClick = () => { | |
// `current` points to the mounted text input element | |
inputEl.current.focus(); | |
}; | |
return ( | |
<> | |
<input ref={inputEl} type="text" /> | |
<button onClick={onButtonClick}>Focus the input</button> |
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<?php | |
namespace Chess; | |
use Chess\Array\AsciiArray; | |
use Chess\Eval\DefenseEval; | |
use Chess\Eval\PressureEval; | |
use Chess\Eval\SpaceEval; | |
use Chess\Eval\SqEval; | |
use Chess\Exception\BoardException; |
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