This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
using System.Collections; | |
using System.Collections.Generic; | |
using UnityEngine; | |
public class TargetFrameRate : MonoBehaviour | |
{ | |
void Start() | |
{ | |
QualitySettings.vSyncCount = 0; | |
Application.targetFrameRate = 60; |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
for i in *.mov; do ffmpeg -i "$i" "${i%.*}.webm"; done |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
if (`whatIs "$jointState"` == "Unknown") { | |
$jointState = 0; | |
} | |
if ($jointState == 1) { | |
hideShow -joints -show; | |
$jointState = 0; | |
} else { | |
hideShow -joints -hide; | |
$jointState = 1; |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
🍆 + 🍑? |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
{"v":"5.3.4","fr":30,"ip":0,"op":186,"w":996,"h":600,"nm":"Comp 1","ddd":0,"assets":[],"layers":[{"ddd":0,"ind":1,"ty":4,"nm":"Layer 29","sr":1,"ks":{"o":{"a":0,"k":100,"ix":11},"r":{"a":0,"k":0,"ix":10},"p":{"a":0,"k":[646,380,0],"ix":2},"a":{"a":0,"k":[0,0,0],"ix":1},"s":{"a":0,"k":[100,100,100],"ix":6}},"ao":0,"shapes":[{"ty":"gr","it":[{"ind":0,"ty":"sh","ix":1,"ks":{"a":0,"k":{"i":[[0,0],[0,0]],"o":[[0,0],[0,0]],"v":[[238.5,23.763],[238.5,22.904]],"c":false},"ix":2},"nm":"Path 1","mn":"ADBE Vector Shape - Group","hd":false},{"ty":"st","c":{"a":0,"k":[0.172549019608,0.709803921569,0.890196078431,1],"ix":3},"o":{"a":0,"k":100,"ix":4},"w":{"a":0,"k":7,"ix":5},"lc":2,"lj":2,"nm":"Stroke 1","mn":"ADBE Vector Graphic - Stroke","hd":false},{"ty":"tr","p":{"a":0,"k":[0,0],"ix":2},"a":{"a":0,"k":[0,0],"ix":1},"s":{"a":0,"k":[100,100],"ix":3},"r":{"a":0,"k":0,"ix":6},"o":{"a":0,"k":100,"ix":7},"sk":{"a":0,"k":0,"ix":4},"sa":{"a":0,"k":0,"ix":5},"nm":"Transform"}],"nm":"Group 1","np":2,"cix":2,"ix":1,"mn":"ADBE Vec |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
{"v":"5.1.16","fr":60,"ip":0,"op":721,"w":1000,"h":1000,"nm":"Comp 1","ddd":0,"assets":[],"layers":[{"ddd":0,"ind":1,"ty":4,"nm":"Layer 2","sr":1,"ks":{"o":{"a":0,"k":100,"ix":11},"r":{"a":0,"k":0,"ix":10},"p":{"a":0,"k":[572.527,672,0],"ix":2},"a":{"a":0,"k":[0,0,0],"ix":1},"s":{"a":0,"k":[50.539,50.539,100],"ix":6}},"ao":0,"shapes":[{"ty":"gr","it":[{"ind":0,"ty":"sh","ix":1,"ks":{"a":0,"k":{"i":[[35.109,0],[2.846,37.878],[-21.297,0],[0,-53.237]],"o":[[-33.38,0],[-3.531,-46.998],[21.297,0],[0,37.984]],"v":[[244.963,113.551],[190.942,48.227],[241.511,-20.55],[310,48.227]],"c":true},"ix":2},"nm":"Path 1","mn":"ADBE Vector Shape - Group","hd":false},{"ind":1,"ty":"sh","ix":2,"ks":{"a":0,"k":{"i":[[38.591,0],[-6.399,-85.165],[-60.488,0],[0,68.831]],"o":[[-38.591,0],[5.157,68.637],[63.62,0],[0,-96.47]],"v":[[234.342,-75],[142.706,49.629],[240.598,168.002],[358.449,49.629]],"c":true},"ix":2},"nm":"Path 2","mn":"ADBE Vector Shape - Group","hd":false},{"ty":"fl","c":{"a":0,"k":[1,0.262745098039,0.478431402468,1],"i |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
{"v":"5.1.16","fr":60,"ip":0,"op":348,"w":200,"h":200,"nm":"Comp 1","ddd":0,"assets":[],"layers":[{"ddd":0,"ind":1,"ty":4,"nm":"Layer 1","sr":1,"ks":{"o":{"a":0,"k":100,"ix":11},"r":{"a":1,"k":[{"i":{"x":[0.39],"y":[1]},"o":{"x":[0.61],"y":[0]},"n":["0p39_1_0p61_0"],"t":0,"s":[0],"e":[360]},{"t":111}],"ix":10},"p":{"a":0,"k":[101.757,101.081,0],"ix":2},"a":{"a":0,"k":[652.144,-55.005,0],"ix":1},"s":{"a":1,"k":[{"i":{"x":[0.39,0.39,0.39],"y":[1,1,1]},"o":{"x":[0.61,0.61,0.61],"y":[0,0,0]},"n":["0p39_1_0p61_0","0p39_1_0p61_0","0p39_1_0p61_0"],"t":0,"s":[207.107,207.107,100],"e":[270.107,270.107,100]},{"i":{"x":[0.39,0.39,0.39],"y":[1,1,1]},"o":{"x":[0.61,0.61,0.61],"y":[0,0,0]},"n":["0p39_1_0p61_0","0p39_1_0p61_0","0p39_1_0p61_0"],"t":54,"s":[270.107,270.107,100],"e":[207.107,207.107,100]},{"t":111}],"ix":6}},"ao":0,"shapes":[{"ty":"gr","it":[{"ind":0,"ty":"sh","ix":1,"ks":{"a":0,"k":{"i":[[-0.734,-1.487],[0,0],[0,0],[1.188,-1.158],[0,0],[0,0],[1.468,0.772],[0,0],[0,0],[-0.28,1.635],[0,0],[0,0],[-1.641,0.239],[ |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
open -n /Applications/Autodesk/maya2008/Maya.app |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
import { Data, animate, Override, Animatable } from "framer"; | |
import { button } from "./canvas"; | |
const data = Data({ | |
buttonOpacity: Animatable(0), | |
buttonScale: Animatable(0), | |
buttonOffset: Animatable(-20), | |
modalOpacity: Animatable(0), | |
modalVisibility: false | |
}); |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
#ifdef GL_ES | |
precision mediump float; | |
#endif | |
#define PI 3.14159265359 | |
float plot(vec2 st, float pct){ | |
return smoothstep( pct-0.01, pct, st.y) - | |
smoothstep( pct, pct+1.0, st.x); |
NewerOlder