- R Markdown
Use a productive notebook interface to weave together narrative text and code to produce elegantly formatted output. Use multiple languages including R, Python, and SQL.
Edit: This list is now maintained in the rust-anthology repo.
A non-exhaustive list of WebGL and WebGPU frameworks and libraries. It is mostly for learning purposes as some of the libraries listed are wip/outdated/not maintained anymore.
| Name | Stars | Last Commit | Description |
|---|---|---|---|
| three.js | ![GitHub |
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| package main | |
| import ( | |
| "bufio" | |
| "fmt" | |
| "io" | |
| "os" | |
| "os/exec" | |
| "strings" | |
| ) |
- nylas/N1 💌 An extensible desktop mail app built on the modern web.
- black-screen/black-screen A terminal emulator for the 21st century.
- shockone/black-screen A terminal emulator for the 21st century.
- ptmt/react-native-macos React Native for macOS
- docker/kitematic Visual Docker Container Management on Mac & Windows
- kitematic/kitematic Visual Docker Container Management on Mac & Windows
- davezuko/wirk-starter Get started with React, Redux, and React-Router!
- TelescopeJS/Telescope 🔭 An open-source social news app built with Meteor & React
- coryhouse/react-slingshot React + Redux starter kit / boile
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| --- | |
| version: '2' | |
| services: | |
| zk1: | |
| image: confluentinc/cp-zookeeper:3.0.1 | |
| ports: | |
| - "22181:22181" | |
| environment: | |
| ZOOKEEPER_SERVER_ID: 1 | |
| ZOOKEEPER_CLIENT_PORT: 22181 |
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| public class SplashScreen extends Activity { | |
| private Handler mHandler; | |
| private Runnable myRunnable; | |
| @Override | |
| protected void onCreate(Bundle savedInstanceState) { | |
| super.onCreate(savedInstanceState); | |
| // Just create simple XML layout with i.e a single ImageView or a custom layout |
This is the content from the original Phaser cheatsheet, the site of which went down. I'm editing outdated information as I come across it.
Reference: http://docs.phaser.io/Phaser.Game.html#Game
var game = new Phaser.Game(width, height, renderer, "parent");
//All parameters are optional but you usually want to set width and height
//Remember that the game object inherits many properties and methods!