I hereby claim:
- I am raininglemons on github.
- I am raininglemons (https://keybase.io/raininglemons) on keybase.
- I have a public key whose fingerprint is F376 CB9B 280F 35DB 2325 D0DA C8C9 F074 7065 1848
To claim this, I am signing this object:
<html manifest="/manifest.appcache" ><head> | |
<title>test</title> | |
</head> | |
<body> | |
<h1>Rev. 6</h1> | |
</body> | |
</html> |
/** | |
* Idler | |
* | |
* API for binding to user interaction. Created by passing two callbacks, one | |
* to run on idle and another to run on user interaction resumed. Idler optionally | |
* takes a third argument, idleTime which defines the period of inactivity required | |
* to declare a user idled (in ms). | |
* | |
* Example usage: | |
* |
!function(){"use strict";var e=function(n,i,t){t=t||6e4,this.onIdle=n,this.onInteraction=i,this.idleTime=t,this.isIdle=!1,e.initInterval(),e.instances.push(this)};e.getTime=function(){return+new Date},e.instances=[],e.intervalTimer=null,e.lastInteraction=e.getTime(),e.prototype.destroy=function(n){e.instances.splice(e.instances.indexOf(this),1),0==e.instances.length&&(clearInterval(e.intervalTimer),e.intervalTimer=null)},e.prototype.setIdle=function(){this.isIdle=!0,this.onIdle()},e.setIdle=function(){e.forEach(function(e){e.setIdle()})},e.reset=function(){e.lastInteraction=e.getTime(),e.forEach(function(e){e.isIdle&&(e.isIdle=!1,e.onInteraction())})},e.handleTabChange=function(n){n?e.setIdle():e.reset()},e.forEach=function(n){for(var i=0;i<e.instances.length;i++)try{n(e.instances[i])}catch(t){console.error(t)}},e.update=function(){var n=e.getTime();e.forEach(function(i){i.isIdle||i.idleTime+e.lastInteraction<n&&i.setIdle()})},e.initInterval=function(){null===e.intervalTimer&&(e.intervalTimer=setInterval(e.up |
import createStore from './redux-shadow'; | |
function reducer (state, action) { | |
switch (action.type) { | |
case 'init': | |
this.setShadow(action.data); | |
return Object.assign({}, this.getShadow()); | |
case 'filter': | |
const filter = action.filter.toLowerCase(); |
I hereby claim:
To claim this, I am signing this object:
(() => { | |
class CSSReader { | |
constructor(input) { | |
const rules = input.split('\n') //.match(/((#|\.)?[\[\]\(\)a-zA-Z0-9_\-:]+,?\s*)+{.+}/g); | |
this.rules = rules.map((rule, i) => { | |
// console.log(`Processing ${i} of ${rules.length}`); | |
if (rule.substr(0, 1) === '@') { | |
// Strip out media queries... | |
rule = rule.substr(rule.indexOf('{')); | |
} |
// Use this file as a starting point for your project's .eslintrc. | |
// Copy this file, and add rule overrides as needed. | |
{ | |
"extends": "airbnb", | |
"env": { | |
"browser": true | |
}, | |
"rules": { | |
"comma-dangle": 0, | |
"react/no-unused-prop-types": [ |
// @flow | |
/* | |
* Core Structure for CasinoGames redux store | |
*/ | |
type CasinoGamesStore = { | |
categories: Object<CategoryId, Category>, | |
currencies: Object<CurrencyId, Currency>, | |
games: Object<GameId, Game>, |
const gulp = require('gulp'); | |
const rename = require('gulp-rename'); | |
const path = require('path'); | |
const named = require('vinyl-named'); | |
const webdav = require('gulp-webdav-sync'); | |
// npm install --save-dev uglify-js@2.6.4 | |
// npm install --save-dev gulp-uglifyjs@0.6.2 | |
const uglifyjs = require('gulp-uglifyjs'); | |
const babel = require('gulp-babel'); | |
const concat = require('gulp-concat'); |
<script>window.parent.postMessage({ method: 'lobby' }, '*');</script> |