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raizal / README-Template.md
Created August 26, 2017 06:07 — forked from PurpleBooth/README-Template.md
A template to make good README.md

Project Title

One Paragraph of project description goes here

Getting Started

These instructions will get you a copy of the project up and running on your local machine for development and testing purposes. See deployment for notes on how to deploy the project on a live system.

Prerequisites

@raizal
raizal / GameMakerSpriteExtractor.py
Last active May 31, 2024 05:47 — forked from TheUnlocked/GameMakerSpriteExtractor.py
Extract textures from GameMaker Studio games (including YYC-compiled)
import re
# Requires python 3
# YYC-compiled GameMaker Studio games don't work with most GameMaker Studio asset extractors.
# However, GameMaker Studio just stores textures as raw PNGs, no matter the compilation type.
# This script works by searching for all PNG images in the data file.
# This could be the data.win, .data, or gamename.exe files.
pngs = []