This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
//variables for moving olives | |
float olive1X; | |
float olive1Y; | |
float olive2X; | |
float olive2Y; | |
float olive3X; | |
float olive3Y; | |
float olive4X; | |
float olive4Y; | |
float olive5X; |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
//variables for moving olives | |
float olive1X; | |
float olive1Y; | |
float olive2X; | |
float olive2Y; | |
float olive3X; | |
float olive3Y; | |
float olive4X; | |
float olive4Y; | |
float olive5X; |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
size(1000, 790); | |
background(18, 255, 204); | |
//pizza shadow | |
noStroke(); | |
fill(54, 158, 136); | |
triangle(300, 150, 900, 150, 600, 750); | |
ellipseMode(CENTER); |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
//x position of circle | |
float circleX = 0; | |
//y position of circle | |
float circleY = 180; | |
//x-speed of circle | |
float xspeed = 5; | |
//y-speed of circle |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
void setup () { | |
size (500, 500); | |
} | |
void draw () { | |
background (0); | |
float x = 0; |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
//x position of circle | |
float circleX = 0; | |
//y position of circle | |
float circleY = 180; | |
//x-speed of circle | |
float xspeed = 5; | |
//y-speed of circle |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
void setup () { | |
size (850, 500); | |
} | |
void draw () { | |
background (255); | |
//hexagram 1 | |
unbrokenLine (50, 50); |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
void setup () { | |
size (850, 500); | |
} | |
void draw () { | |
background (255); | |
//hexagram 1 | |
unbrokenLine (50, 50); |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
void setup () { | |
size (850, 500); | |
} | |
void draw () { | |
background (255); | |
//hexagram 1 |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Hexagram h1; | |
Hexagram h2; | |
Hexagram h3; | |
Hexagram h4; | |
Hexagram h5; | |
Hexagram h6; | |
Hexagram h7; | |
void setup () { | |
size (600, 600); |
OlderNewer