A simple clock made with D3.
After I'd made it I got a bit caught up in trying to make it look like Dieter Ram's Braun clock face adding a whole bunch fo extra stuff...
It's still not quite there.
[ { | |
"Date" : "2016-07-30", | |
"Data" : { | |
"Moves" : [ | |
{ "ID" : 13, "Key" : "Power", "Old Value" : 15, "New Value" : 25 }, | |
{ "ID" : 14, "Key" : "Power", "Old Value" : 70, "New Value" : 120 }, | |
{ "ID" : 18, "Key" : "Power", "Old Value" : 25, "New Value" : 30 }, | |
{ "ID" : 20, "Key" : "Power", "Old Value" : 15, "New Value" : 25 }, | |
{ "ID" : 21, "Key" : "Power", "Old Value" : 35, "New Value" : 40 }, | |
{ "ID" : 22, "Key" : "Power", "Old Value" : 55, "New Value" : 80 }, |
<!DOCTYPE html> | |
<html> | |
<head> | |
<meta http-equiv="content-type" content="text/html; charset=UTF-8" /> | |
<title>AJAX Interceptor - jsFiddle demo</title> | |
<style type="text/css"> | |
.uname { | |
font-weight: bold; | |
} |
#!/usr/bin/env python3 | |
"""ConfigParser.py: Parses a Valve configuration file. | |
The configuration file for the CS:GO game items is read line-by-line | |
and written to an output file. The missing colons and commas are added | |
to their appropriate places. The output file passed JSLint validation. | |
""" | |
from argparse import ArgumentParser |
{ | |
"Items": [ { | |
"TemplateId": "BADGE_BATTLE_ATTACK_WON", | |
"Badge": { | |
"BadgeType": "BADGE_BATTLE_ATTACK_WON", | |
"BadgeRanks": 4, | |
"Targets": "\\nd\\350\\007" | |
} | |
}, { | |
"TemplateId": "BADGE_BATTLE_TRAINING_WON", |
// ==UserScript== | |
// @name Gundam Build Divers - Episode Staff Translator | |
// @namespace net.gundam-bd.story | |
// @version 1.0.1 | |
// @description Translates episode personel information | |
// @author rmkane | |
// @match http://www.gundam-bd.net/story/* | |
// @resource JQUERY_MODAL https://cdnjs.cloudflare.com/ajax/libs/jquery-modal/0.9.2/jquery.modal.min.css | |
// @require https://cdnjs.cloudflare.com/ajax/libs/jquery/3.5.0/jquery.min.js | |
// @require https://cdnjs.cloudflare.com/ajax/libs/jquery-modal/0.9.2/jquery.modal.min.js |
id | pokemon | primaryColor | secondaryColor | verified | |
---|---|---|---|---|---|
1 | Bulbasaur | #36C8A4 | #A3FB83 | TRUE | |
2 | Charmander | #F09230 | #FFE699 | TRUE | |
3 | Squirtle | #85C4D6 | #F2E8BE | TRUE | |
4 | Caterpie | #A5CD87 | #FAE3B1 | TRUE | |
5 | Weedle | #E7BC83 | #DB76AD | TRUE | |
6 | Pidgey | #E9E0B7 | #D29E65 | TRUE | |
7 | Rattata | #A989BA | #D9D7BE | TRUE | |
8 | Spearow | #EBB9A0 | #FE5D6C | TRUE | |
9 | Ekans | #CBA8C9 | #F1E090 | TRUE |
A simple clock made with D3.
After I'd made it I got a bit caught up in trying to make it look like Dieter Ram's Braun clock face adding a whole bunch fo extra stuff...
It's still not quite there.
C:\JDK
in this case)jdk-8u201-windows-x64.exe
)jdk-XuXX-windows-x64.exe
into the directory C:\JDK
cmd.exe
:
cd C:\JDK\.rsrc\1033\JAVA_CAB10
extrac32 111
C:\JDK\.rsrc\1033\JAVA_CAB10\tools.zip
with 7-zip[{ | |
"id": 1, | |
"name": "Bulbasaur", | |
"types": ["Grass", "Poison"], | |
"stats": { | |
"stamina": 90, | |
"attack": 118, | |
"defense": 118 | |
}, | |
"fastMoves": [{ |