Last major update: 25.08.2020
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- Кража токенов/Механизм контроля токенов
DO WHAT THE FUCK YOU WANT TO PUBLIC LICENSE | |
Version 2, December 2004 | |
Copyright (C) 2011 YOUR_NAME_HERE <YOUR_URL_HERE> | |
Everyone is permitted to copy and distribute verbatim or modified | |
copies of this license document, and changing it is allowed as long | |
as the name is changed. | |
DO WHAT THE FUCK YOU WANT TO PUBLIC LICENSE |
var p1 = { | |
x: 20, | |
y: 20 | |
}; | |
var p2 = { | |
x: 40, | |
y: 40 | |
}; |
var myConfObj = { | |
iframeMouseOver : false | |
} | |
window.addEventListener('blur',function(){ | |
if(myConfObj.iframeMouseOver){ | |
console.log('Wow! Iframe Click!'); | |
} | |
}); | |
document.getElementById('YOUR_CONTAINER_ID').addEventListener('mouseover',function(){ |
Icons have been part of applications since ages. Also most websites rely on icons. There were several ways to use them. First we used plain files then image sprites to reduce requests. Nowadays everyone uses icon fonts like font-awesome or glyphicons.
They are infinetly scaleable and styleable with css. The downside is they use pseudo elements for displaying. This is not only difficult to handle but also non-optimal for accessibilty.
A famous CSS-Tricks post brings SVG icons into play. The are also scalable and they behave like normal images. But we also want to have a sprite to not load any images seperatly and kill our servers and our sites performance. The proposed version is to create sprites with grunt or gulp using the symbol-trick. It's basically add every icon to a hidden sprite-image and give every icon an id-property.
<svg xmlns="http://www.w3.org/2000/svg" style="display: none;">
<symbol id="beaker" viewBox="214.7 0 182.6 792">
Книги:
<?php | |
/** | |
* File: SimpleImage.php | |
* Author: Simon Jarvis | |
* Modified by: Miguel Fermín | |
* Based in: http://www.white-hat-web-design.co.uk/articles/php-image-resizing.php | |
* | |
* This program is free software; you can redistribute it and/or | |
* modify it under the terms of the GNU General Public License | |
* as published by the Free Software Foundation; either version 2 |
From here: http://www.html5gamedevs.com/topic/9931-mobile-performance-tips-tricks/
P2:
Arcade:
<?php | |
class compareImages | |
{ | |
private function mimeType($i) | |
{ | |
/*returns array with mime type and if its jpg or png. Returns false if it isn't jpg or png*/ | |
$mime = getimagesize($i); | |
$return = array($mime[0],$mime[1]); | |
switch ($mime['mime']) |
# Template: A.html | |
<html> | |
<head></head> | |
<body> | |
{% block hello %} | |
HELLO | |
{% endblock %} | |
</body> | |
</html> |