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# This is an implementation of the pure Big Money strategy, updated | |
# based on WanderingWinder's forum posts: | |
# http://forum.dominionstrategy.com/index.php?topic=625 | |
{ | |
name: 'Big Money' | |
author: 'WanderingWinder' | |
gainPriority: (state, my) -> | |
if state.supply.Colony? | |
[ | |
"Colony" if my.getTotalMoney() > 32 |
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+1 Action, Discard any number of cards. +1 Card per card discarded. | |
Trash up to 4 cards from your hand. | |
+2 Cards, When another player plays an Attack card, you may reveal this from your hand. If you do, you are unaffected by that Attack. | |
+$2, You may immediately put your deck into your discard pile. | |
+1 Card, +2 Actions. | |
+1 Buy, +$2. | |
Gain a card costing up to $4. | |
Gain a silver card; put it on top of your deck. Each other player reveals a Victory card from his hand and puts it on his deck (or reveals a hand with no Victory cards). | |
Trash this card. Gain a card costing up to $5. | |
Variable, Worth 1 Victory for every 10 cards in your deck (rounded down). |
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Cellar Action $2 +1 Action, Discard any number of cards. +1 Card per card discarded. | |
Chapel Action $2 Trash up to 4 cards from your hand. | |
Moat Action - Reaction $2 +2 Cards, When another player plays an Attack card, you may reveal this from your hand. If you do, you are unaffected by that Attack. | |
Chancellor Action $3 +2 Coins, You may immediately put your deck into your discard pile. | |
Village Action $3 +1 Card, +2 Actions. | |
Woodcutter Action $3 +1 Buy, +2 Coins. | |
Workshop Action $3 Gain a card costing up to 4 Coins. | |
Bureaucrat Action - Attack $4 Gain a silver card; put it on top of your deck. Each other player reveals a Victory card from his hand and puts it on his deck (or reveals a hand with no Victory cards). | |
Feast Action $4 Trash this card. Gain a card costing up to 5 Coins. | |
Gardens Victory $4 Variable, Worth 1 Victory for every 10 cards in your deck (rounded down). |
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