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var r = new Rune({ | |
container: "#canvas", | |
width: 800, | |
height: 600 | |
}); | |
var myPoly = r.polygon(400, 200) | |
.lineTo(0, 0) | |
.lineTo(200, 50) | |
.lineTo(250, 60) |
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var r = new Rune({ | |
container: "#canvas", | |
width: 800, | |
height: 600 | |
}); | |
var myPoly = r.polygon(400, 200) | |
.lineTo(0, 0) | |
.lineTo(200, 50) | |
.lineTo(250, 60) |
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<html> | |
<head> | |
<title> Simon Jensen - Introductory site </title> | |
<style> | |
h1 { | |
position: fixed; | |
height: 150px; |
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var r = new Rune({ | |
container: "#canvas", | |
width: 800, | |
height: 600 | |
}); | |
function drawTriangle(x, y, s) { | |
r.triangle(x, y, x+(s/2), y+s, x-(s/2), y+s) | |
} |
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var r = new Rune({ | |
container: "#canvas", | |
width: 800, | |
height: 600 | |
}); | |
var myPoly = r.polygon(100, 100) | |
.lineTo(0, 0) | |
.lineTo(200, 150) | |
.lineTo(75, 400); |
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var r = new Rune({ | |
container: "#canvas", | |
width: 800, | |
height: 600, | |
something: "else" | |
}); | |
var w = 130; | |
var h = 150; | |
var sm = w * 0.17; |
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var r = new Rune({ | |
container: "#canvas", | |
width: 800, | |
height: 600 | |
}); | |
var w = 130; | |
var h = 150; | |
var sm = w * 0.17; | |
var me = w * 0.25; |
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var r = new Rune({ | |
container: "#canvas", | |
width: 800, | |
height: 600 | |
}); | |
var rad; | |
var offset; | |
var angle; | |
var k; |
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var r = new Rune({ | |
container: "#canvas", | |
width: 800, | |
height: 550, | |
debug: true | |
}); | |
var bigSize = 300; | |
var bigX = (r.width/2) - (bigSize/2); | |
var bigY = (r.height/2) - (bigSize/2); |
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var length = {a: 7, c: 6, h: 1, l: 2, m: 2, q: 4, s: 4, t: 2, v: 1, z: 0} | |
var segment = /([astvzqmhlc])([^astvzqmhlc]*)/ig | |
function parsePath(path) { | |
var data = [] | |
path.replace(segment, function(_, command, args){ | |
var type = command.toLowerCase() | |
args = parseValues(args) | |
// overloaded moveTo |