This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
const baseBet = 100 | |
const target = 2 | |
const resetTargetAt = 10 | |
const resetTargetTo = 2 | |
const betMultiplier = 0.5 | |
const increaseTargetEvery = 1 | |
const TargetProfit = 2000 | |
const dontLoseThan = 500 |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
const baseBet = 100 // how many satoshis to bet initially | |
const target = 2.1 // target multiplier | |
const betMultiplier = 2 // what to multiply the bet size by when we lose a wager | |
const stopGameAfterLoss = 9 /* Trigger will lead to drop/stop script */ | |
const sleepTimeInMS = 100 | |
const dropInsteadOfStopScript = false /* stop script or drop losses and continue play */ | |
const changeSeed = 0 /* How much losses obtain, and then change seed to decrease chance of big streak, 0 to disable */ | |
const engine = this |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
var map = {}; | |
chat = document.getElementsByClassName("form-control")[ 0 ]; | |
function getBalance() { | |
var newBalance = document.querySelector("#top-bar > div > div > div.balance-container.nav-item > span:nth-child(2)").innerText; | |
var conBalance = String(newBalance.replace(",", ".")); | |
return Number(conBalance); | |
} |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
var config = { | |
wager: { label: "Wager", type: "balance", value: 100 }, | |
max_pay: { label: "Max payout", type: "multiplier", value: 70 }, | |
min_pay: { label: "Min payout", type: "multiplier", value: 2 }, | |
max_loss: { label: "Max lose", type: "balance", value: -100000 }, | |
bets_prog: { label: "Progression betting", type: "checkbox", value: false }, | |
}; | |
let target = 1.01; | |
let turns = 0; |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
var config = { | |
list_bet: { | |
value: 'list1', type: 'radio', label: 'Pick Bet List', | |
options: { | |
list1: { value: '10, 9, 7, 6, 5, 20, 18, 16, 14, 32, 20, 30, 26, 22, 18, 14, 20, 15, 20, 25, 45', type: 'text', label: 'Bets 1' }, | |
list2: { value: '320, 170, 37, 76, 51, 50, 118, 16, 141, 72, 60, 30, 26, 77, 18, 14, 20, 35, 20, 85, 145', type: 'text', label: 'Bets 2' }, | |
list3: { value: '320, 170, 37, 76, 51, 50, 118, 16, 141, 72, 60, 30, 26, 77, 18, 14, 20, 35, 20, 85, 145', type: 'text', label: 'Bets 3' }, | |
}, | |
}, | |
list_target: { |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
/*jshint esversion: 6 */ | |
baseBet = 0.00000001; | |
betHigh = false; | |
nextBet = baseBet; | |
var initBet = baseBet; | |
var initPay = 1.13; | |
var betIncrease = 0.00000000; | |
var payIncrease = 1.13; |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
var config = { | |
clientSeed: { label: "Client seed", type: "text", value: "123" }, | |
stopiflost: { value: 0, type: 'text', label: 'Protect Balance' }, | |
} | |
var protect = config.stopiflost.value; | |
var now = (this.balance / 100); | |
const baseBet = 300 /* In satoshi, which means it will place 2 bits */ | |
const target = 1.5 |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
var config = { | |
baseBet: { label: "Base bet", type: "balance", value: 100 }, // how many satoshis to bet initially | |
target: { label: "Target", type: "multiplier", value: 2 }, // target multiplier | |
betMultiplier: { label: "Bet multiplier", type: "multiplier", value: 2 }, // what to multiply the bet size by when we lose a wager | |
stopBalance: { label: "Stop if profit above[0 = OFF]", type: "balance", value: 100000 }, | |
stopLoss: { label: "Stop if lose more than[0 = OFF]", type: "balance", value: -100000 }, | |
} | |
var engine = this | |
var highBalance = this.balance; |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
var config = { | |
wager: { label: "Wager", type: "balance", value: 100 }, | |
min_pay: { label: "Min payout", type: "multiplier", value: 5 }, | |
max_pay: { label: "Max payout", type: "multiplier", value: 40 }, | |
max_loss: { label: "Max lose", type: "balance", value: -100000 }, | |
bets_prog: { label: "Progression betting", type: "checkbox", value: true }, | |
prog_reset: { label: "Progression reset", type: "checkbox", value: false }, | |
progression_bet_amount: { label: "Bet Progression", type: "balance", value: 100 }, | |
}; |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
var rolls = 0 | |
var history = []; | |
var super_nyans = 0, nyans = 0; | |
while (true) { | |
rolls++; | |
const {multiplier} = await this.bet(100, 1.01); | |