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var basebet = 100 | |
var target = 1000 | |
var seek = 1000 | |
var resetSeedEach = 500 | |
var rolls = 0; | |
var total_rolls = 0; | |
var resetSeedCounter = 0; |
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var config = { | |
clientSeed: { type: 'text', label: 'Client seed', value: "glorious subdued berrys" }, | |
serverSeed: { type: 'text', label: 'Server seed', value: "b27cd3fe415600657a29590fb07e78e12a45075aec492061e3a52ca5c0f6057b" }, | |
serverHash: { type: 'text', label: 'Server hash', value: "04097893aa9456880f62b29d4c52cf256935868cf50f0eae7ba9c6c02099b589" }, | |
rolls: { type: "number", label: "Rolls to run", value: 5000 }, | |
} | |
(function (I) { | |
function w(c, a, d) { | |
var l = 0, b = [], g = 0, f, n, k, e, h, q, y, p, m = !1, t = [], r = [], u, z = !1; d = d || {}; f = d.encoding || "UTF8"; u = d.numRounds || 1; if (u !== parseInt(u, 10) || 1 > u) throw Error("numRounds must a integer >= 1"); if (0 === c.lastIndexOf("SHA-", 0)) if (q = function (b, a) { return A(b, a, c) }, y = function (b, a, l, f) { | |
var g, e; if ("SHA-224" === c || "SHA-256" === c) g = (a + 65 >>> 9 << 4) + 15, e = 16; else throw Error("Unexpected error in SHA-2 implementation"); for (; b.length <= g;)b.push(0); b[ a |
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var game_array = [], game_stw = [], game_ls = []; | |
var rolls = 0; | |
var engine = this; | |
var auto_betting = true | |
const playing_area = 3; | |
const diffculty_game = 12; | |
class Target { | |
constructor (target) { |
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var config = { | |
wager: { label: "Wager", type: "balance", value: 500 }, | |
max_pay: { label: "Max payout", type: "multiplier", value: 87 }, | |
min_pay: { label: "Min payout", type: "multiplier", value: 7 }, | |
max_loss: { label: "Max lose", type: "balance", value: -100000 }, | |
bets_prog: { label: "Progression betting", type: "checkbox", value: false }, | |
}; | |
let target = 1.01; | |
let turns = 0; |
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var config = { | |
baseBet: { value: 100, type: 'balance', label: 'base bet' }, | |
payout: { value: 2, type: 'multiplier', label: 'target' }, | |
multiply: { value: 2, type: 'multiplier', label: 'multiply wins' }, | |
multiplyLoss: { value: 1, type: 'number', label: 'multiply loss' }, | |
stops: { value: 10, type: 'number', label: 'stop bet levels' }, | |
doubles: { value: 1, type: 'number', label: 'How much attempts to double' }, | |
}; | |
const baseBet = config.baseBet.value; |
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var config = { | |
baseBet: { value: 300, type: 'balance', label: 'base bet' }, | |
payout: { value: 20, type: 'multiplier' }, | |
stop: { value: 700000, type: 'balance', label: 'stop if bet >' }, | |
loss: { | |
value: 'increase', type: 'radio', label: 'On Loss', | |
options: { | |
base: { type: 'noop', label: 'Return to base bet' }, | |
increase: { value: 1.053, type: 'multiplier', label: 'Increase bet by' }, | |
} |
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var config = { | |
wager: { label: "Wager", type: "balance", value: 100 }, | |
max_pay: { label: "Max payout", type: "multiplier", value: 70 }, | |
min_pay: { label: "Min payout", type: "multiplier", value: 2 }, | |
max_loss: { label: "Max lose", type: "balance", value: -100000 }, | |
bets_prog: { label: "Progression betting", type: "checkbox", value: false }, | |
}; | |
let target = 1.01; | |
let turns = 0; |
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var config = { | |
baseBet: { value: 100, type: 'balance', label: 'base bet' }, | |
payout: { value: 2, type: 'multiplier' }, | |
whenToStop: { type: "number", label: "Stop in %, if balance <", value: 0 }, | |
stop: { value: 1e8, type: 'balance', label: 'stop if bet >' }, | |
multiply: { type: 'checkbox', label: 'Do Multiply? (Add on uncheck)', value: true }, | |
loss: { | |
value: 'base', type: 'radio', label: 'On Loss', | |
options: { | |
base: { type: 'noop', label: 'Return to base bet' }, |
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this.log(`Ascent Script 1.06v by baecoin`) | |
const strategy = 2 /* Preset game rules and settings. 1 to turn off; setting it more than 1 will overrides base settings */ | |
/* | |
...2 - Normal Mode for normal balance [>8000 bits] | |
...3 - Normal Mode for high balance [>16300 bits] | |
...4 - Alternative mode for multiplier 3, just for having more than common run | |
...5 - Early profit and later normal run for balance [>4500 bits] | |
...6 - High profit for medium numbers, for balance [>5000 bits] medium risk | |
...7 - 2x Mode, for low balance run [<2000 bits] low risk |
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(function (I) { | |
function w(c, a, d) { | |
var l = 0, b = [], g = 0, f, n, k, e, h, q, y, p, m = !1, t = [], r = [], u, z = !1; d = d || {}; f = d.encoding || "UTF8"; u = d.numRounds || 1; if (u !== parseInt(u, 10) || 1 > u) throw Error("numRounds must a integer >= 1"); if (0 === c.lastIndexOf("SHA-", 0)) if (q = function (b, a) { return A(b, a, c) }, y = function (b, a, l, f) { | |
var g, e; if ("SHA-224" === c || "SHA-256" === c) g = (a + 65 >>> 9 << 4) + 15, e = 16; else throw Error("Unexpected error in SHA-2 implementation"); for (; b.length <= g;)b.push(0); b[ a >>> 5 ] |= 128 << 24 - a % 32; a = a + l; b[ g ] = a & 4294967295; | |
b[ g - 1 ] = a / 4294967296 | 0; l = b.length; for (a = 0; a < l; a += e)f = A(b.slice(a, a + e), f, c); if ("SHA-224" === c) b = [ f[ 0 ], f[ 1 ], f[ 2 ], f[ 3 ], f[ 4 ], f[ 5 ], f[ 6 ] ]; else if ("SHA-256" === c) b = f; else throw Error("Unexpected error in SHA-2 implementation"); return b | |
}, p = function (b) { return b.slice() }, "SHA-224" = |