This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
| local ChangeHistoryService = game:GetService("ChangeHistoryService") | |
| local recording = ChangeHistoryService:TryBeginRecording("Change RenderFidelity to Performance/Automatic") | |
| for _, descendant in pairs(game:GetDescendants()) do | |
| if descendant:IsA("MeshPart") then | |
| descendant.RenderFidelity = Enum.RenderFidelity.Performance | |
| elseif descendant:IsA("UnionOperation") then | |
| descendant.RenderFidelity = Enum.RenderFidelity.Automatic | |
| end |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
| local ChangeHistoryService = game:GetService("ChangeHistoryService") | |
| local recording = ChangeHistoryService:TryBeginRecording("Disable CanTouch and CanQuery on BaseParts") | |
| for _, descendant in pairs(game:GetDescendants()) do | |
| if descendant:IsA("BasePart") then | |
| descendant.CanTouch = false | |
| descendant.CanQuery = false | |
| end | |
| end |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
| workspace.ClientAnimatorThrottling = Enum.ClientAnimatorThrottlingMode.Enabled | |
| workspace.InterpolationThrottling = Enum.InterpolationThrottlingMode.Enabled | |
| workspace.Retargeting = Enum.AnimatorRetargetingMode.Enabled |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
| local ChangeHistoryService = game:GetService("ChangeHistoryService") | |
| local minSize = Vector3.new(5, 5, 5) | |
| local recording = ChangeHistoryService:TryBeginRecording("Disable CastShadow") | |
| for _, descendant in pairs(game:GetDescendants()) do | |
| if descendant:IsA("MeshPart") or descendant:IsA("Part") or descendant:IsA("UnionOperation") then | |
| if descendant.Size.X < minSize.X and descendant.Size.Y < minSize.Y and descendant.Size.Z < minSize.Z then | |
| descendant.CastShadow = false |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
| local ChangeHistoryService = game:GetService("ChangeHistoryService") | |
| local recording = ChangeHistoryService:TryBeginRecording("Destory Welds") | |
| for _, descendant in pairs(game:GetDescendants()) do | |
| if descendant:IsA("Weld") then | |
| descendant:Destroy() | |
| end | |
| end |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
| local ChangeHistoryService = game:GetService("ChangeHistoryService") | |
| local recording = ChangeHistoryService:TryBeginRecording("Change CollisionFidelity to Box on TriangleMeshParts") | |
| for _, descendant in pairs(game:GetDescendants()) do | |
| if descendant:IsA("TriangleMeshPart") then | |
| descendant.CollisionFidelity = Enum.CollisionFidelity.Box | |
| end | |
| end |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
| local GuiService = game:GetService("GuiService") | |
| local TweenService = game:GetService("TweenService") | |
| local Players = game:GetService("Players") | |
| local PlayerGui = Players.LocalPlayer.PlayerGui | |
| local selectionImage = Instance.new("Frame") | |
| selectionImage.Name = "SelectionImage" | |
| selectionImage.BackgroundTransparency = 1 | |
| selectionImage.Size = UDim2.fromScale(1, 1) |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
| local ChangeHistoryService = game:GetService("ChangeHistoryService") | |
| local recording = ChangeHistoryService:TryBeginRecording("Change LevelOfDetail to StreamingMesh") | |
| for _, descendant in pairs(game:GetDescendants()) do | |
| if descendant:IsA("Model") then | |
| descendant.LevelOfDetail = Enum.ModelLevelOfDetail.StreamingMesh | |
| end | |
| end |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
| local Lighting = game:GetService("Lighting") | |
| local SECOND_DURATION = 0.001 | |
| while true do | |
| Lighting.ClockTime += 1/360 | |
| task.wait(SECOND_DURATION) | |
| end |
Loading
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
OlderNewer