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| local ChangeHistoryService = game:GetService("ChangeHistoryService") | |
| local minSize = Vector3.new(5, 5, 5) | |
| local recording = ChangeHistoryService:TryBeginRecording("Disable CastShadow") | |
| for _, descendant in pairs(game:GetDescendants()) do | |
| if descendant:IsA("MeshPart") or descendant:IsA("Part") or descendant:IsA("UnionOperation") then | |
| if descendant.Size.X < minSize.X and descendant.Size.Y < minSize.Y and descendant.Size.Z < minSize.Z then | |
| descendant.CastShadow = false |
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| workspace.ClientAnimatorThrottling = Enum.ClientAnimatorThrottlingMode.Enabled | |
| workspace.InterpolationThrottling = Enum.InterpolationThrottlingMode.Enabled | |
| workspace.Retargeting = Enum.AnimatorRetargetingMode.Enabled |
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| local ChangeHistoryService = game:GetService("ChangeHistoryService") | |
| local recording = ChangeHistoryService:TryBeginRecording("Disable CanTouch and CanQuery on BaseParts") | |
| for _, descendant in pairs(game:GetDescendants()) do | |
| if descendant:IsA("BasePart") then | |
| descendant.CanTouch = false | |
| descendant.CanQuery = false | |
| end | |
| end |
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| local ChangeHistoryService = game:GetService("ChangeHistoryService") | |
| local recording = ChangeHistoryService:TryBeginRecording("Change RenderFidelity to Performance/Automatic") | |
| for _, descendant in pairs(game:GetDescendants()) do | |
| if descendant:IsA("MeshPart") then | |
| descendant.RenderFidelity = Enum.RenderFidelity.Performance | |
| elseif descendant:IsA("UnionOperation") then | |
| descendant.RenderFidelity = Enum.RenderFidelity.Automatic | |
| end |
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