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I will be slow to respond.

Samantha Demi samdmarshall

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I will be slow to respond.
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- (id)initWithFrame:(CGRect)frame
{
self = [super initWithFrame:frame];
if (self) {
// Initialization code
self.pagingEnabled = YES;
self.contentSize = CGSizeMake(frame.size.width * 3, frame.size.height);
NSArray *master_color = @[[UIColor yellowColor], [UIColor magentaColor], [UIColor cyanColor]];
for (int i = 0; i < 3; i++) {
UIView *master_backing = [[UIView alloc] initWithFrame:CGRectMake(frame.size.width*i, 0, frame.size.width, frame.size.height)];
2012-09-12 20:01:34.067 Business[844:907] page_9330062
2012-09-12 20:01:34.068 Business[844:907] (null) - (null)
2012-09-12 20:01:34.069 Business[844:907] page_9328412
2012-09-12 20:01:34.070 Business[844:907] (null) - (null)
2012-09-12 20:01:34.071 Business[844:907] page_9327512
2012-09-12 20:01:34.072 Business[844:907] (null) - (null)
2012-09-12 20:01:34.073 Business[844:907] page_9324422
2012-09-12 20:01:34.074 Business[844:907] (null) - (null)
2012-09-12 20:01:34.074 Business[844:907] page_9321342
2012-09-12 20:01:34.075 Business[844:907] (null) - (null)
#include <stdio.h>
int main () {
system("kill -9 `ps -x | grep Xcode | grep \".app/Contents/MacOS/Xcode\" | awk '{print $1}'`");
return 0;
}
# iTunes
if isRunning("iTunes") then
tell application "iTunes"
if player state is playing then
set my_message to do shell script "RANGE=11; number=$RANDOM ; let \"number %= $RANGE\" ; echo `sed -n \"$number\"p ~/Documents/wordlist.txt`"
set nowPlaying to "/me is " & my_message & artist of current track & " - " & name of current track
end if
end tell
end if
#import <Foundation/Foundation.h>
#import <AppKit/AppKit.h>
int main (int argc, const char * argv[]) {
NSAutoreleasePool * pool = [[NSAutoreleasePool alloc] init];
if (argc == 2) {
NSString *folderPath = [[NSString stringWithFormat:@"%s",argv[1]] stringByExpandingTildeInPath];
BOOL isFolder;
if ([[NSFileManager defaultManager] fileExistsAtPath:folderPath isDirectory:&isFolder]) {
#import <Foundation/Foundation.h>
#import <AppKit/AppKit.h>
int main (int argc, const char * argv[]) {
NSAutoreleasePool * pool = [[NSAutoreleasePool alloc] init];
if (argc == 2) {
NSString *folderPath = [[NSString stringWithFormat:@"%s",argv[1]] stringByExpandingTildeInPath];
BOOL isFolder;
if ([[NSFileManager defaultManager] fileExistsAtPath:folderPath isDirectory:&isFolder]) {
static inline NSData* SHA1HashOfFileAtPath(NSString *path) {
unsigned char hashBytes[CC_SHA1_DIGEST_LENGTH];
NSData *fileData = [NSData dataWithContentsOfFile:path]
CC_SHA1([fileData bytes], [fileData length], hashBytes);
return [NSData dataWithBytes:hashBytes length:CC_SHA1_DIGEST_LENGTH];
}
+ (NSArray *)devicesSupportingIPhoneOS {
NSMutableArray *devices = [NSMutableArray new];
io_iterator_t iterator;
mach_port_t masterPort;
kern_return_t kr = IOMasterPort(MACH_PORT_NULL, &masterPort);
if (kr == kIOReturnSuccess && masterPort) {
CFMutableDictionaryRef matchingDict = IOServiceMatching(kIOUSBDeviceClassName);
IOServiceGetMatchingServices(kIOMasterPortDefault, matchingDict, &iterator);
io_service_t usbDevice;
while (usbDevice = IOIteratorNext(iterator)) {
/*
* OniTemplate.h
* OniLevelTool
*
* Created by Sam Marshall on 4/29/12.
* Copyright 2012 Sam Marshall. All rights reserved.
*
*/
#include "headers.h"
#include "SDMHaloMapLoader.h"
int main (int argc, const char * argv[]) {
struct HaloMap *map = ParseHaloMapFromFileWithPlugins("/Volumes/Data/Users/sam/Applications/Halo.app/Contents/Resources/GameData/Maps/beavercreek.map", "/Volumes/Data/Users/sam/Downloads/default (2)/");
printf("beavercreek vehicles: %i\n",map->mapData->vehiCount);
return 0;
}