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@mitchellh
mitchellh / merge_vs_rebase_vs_squash.md
Last active July 4, 2024 13:50
Merge vs. Rebase vs. Squash

I get asked pretty regularly what my opinion is on merge commits vs rebasing vs squashing. I've typed up this response so many times that I've decided to just put it in a gist so I can reference it whenever it comes up again.

I use merge, squash, rebase all situationally. I believe they all have their merits but their usage depends on the context. I think anyone who says any particular strategy is the right answer 100% of the time is wrong, but I think there is considerable acceptable leeway in when you use each. What follows is my personal and professional opinion:

@wojteklu
wojteklu / clean_code.md
Last active July 19, 2024 06:14
Summary of 'Clean code' by Robert C. Martin

Code is clean if it can be understood easily – by everyone on the team. Clean code can be read and enhanced by a developer other than its original author. With understandability comes readability, changeability, extensibility and maintainability.


General rules

  1. Follow standard conventions.
  2. Keep it simple stupid. Simpler is always better. Reduce complexity as much as possible.
  3. Boy scout rule. Leave the campground cleaner than you found it.
  4. Always find root cause. Always look for the root cause of a problem.

Design rules

@danidiaz
danidiaz / netrw.txt
Created October 7, 2016 20:57
Vim's netrw commands.
--- ----------------- ----
Map Quick Explanation Link
--- ----------------- ----
< <F1> Causes Netrw to issue help
<cr> Netrw will enter the directory or read the file |netrw-cr|
<del> Netrw will attempt to remove the file/directory |netrw-del|
<c-h> Edit file hiding list |netrw-ctrl-h|
<c-l> Causes Netrw to refresh the directory listing |netrw-ctrl-l|
<c-r> Browse using a gvim server |netrw-ctrl-r|
<c-tab> Shrink/expand a netrw/explore window |netrw-c-tab|
@vasanthk
vasanthk / System Design.md
Last active July 18, 2024 23:02
System Design Cheatsheet

System Design Cheatsheet

Picking the right architecture = Picking the right battles + Managing trade-offs

Basic Steps

  1. Clarify and agree on the scope of the system
  • User cases (description of sequences of events that, taken together, lead to a system doing something useful)
    • Who is going to use it?
    • How are they going to use it?