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texturepack --> file from texturepack | |
game --> file from game | |
default --> file from engine | |
Overlay/Background | |
--------------------------------------------------------------------------------- | |
background false | |
if singleplayertab |
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Fixed but not merged: | |
1) server description not saved localy https://github.com/minetest/minetest/pull/824 | |
2) "Configure" window doesnt work with -DRUN_IN_PLACE=0 https://github.com/minetest/minetest/pull/824 | |
3) All the mods of modpacks are listed in the configure window. This really messes up the list when using modpacks like mesecons wich have a lot of mods. | |
4) Add Playernumber to favorites list | |
5) fix menu stuck if no internet connection by adding configurable curl timeout | |
6) the menu header is not drawn in other tabs than Singleplayer | |
Fixed but not pushed: |
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treeview[<X>,<Y>;<W>,<H>;<name>;<transparent>;<selected>;<treedepth 1>:<iconimage 1>:<text 1>:<expanded 1>,<treedepth 2>:<iconimage 2>:<text 2>:<expanded 2> ... <treedepth n>:<iconimage n>:<text n>:<expanded n>] | |
^ x and y position the treeview relative to the top left of the menu | |
^ w and h are the size of the treeview | |
^ name fieldname sent to server on click value is element causing the event | |
: (or some other char) needs to be introduced as new separator and has to be escaped at least within treeview | |
For <treedepth>:<iconimage>:<text> following rules apply: | |
1) treedepth has to start with 1 for first element |
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diff --git a/src/server.cpp b/src/server.cpp | |
index c29ec3d..1798b3c 100644 | |
--- a/src/server.cpp | |
+++ b/src/server.cpp | |
@@ -98,6 +98,8 @@ void * ServerThread::Thread() | |
BEGIN_DEBUG_EXCEPTION_HANDLER | |
+ f32 dedicated_server_step = g_settings->getFloat("dedicated_server_step"); | |
+ |
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diff --git a/src/server.cpp b/src/server.cpp | |
index c29ec3d..ff8c017 100644 | |
--- a/src/server.cpp | |
+++ b/src/server.cpp | |
@@ -98,6 +98,8 @@ void * ServerThread::Thread() | |
BEGIN_DEBUG_EXCEPTION_HANDLER | |
+ f32 dedicated_server_step = g_settings->getFloat("dedicated_server_step"); | |
+ |
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if fields[installbtn] then | |
local modlistentry = | |
modstore.current_list.page * modstore.modsperpage + i | |
if modstore.modlist_unsorted.data[modlistentry] ~= nil and | |
modstore.modlist_unsorted.data[modlistentry].details ~= nil then | |
local moddetails = modstore.modlist_unsorted.data[modlistentry].details | |
local fullurl = engine.setting_get("modstore_download_url") .. |
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******************************************************************************** | |
* * | |
* Advanced spawning mod (adv_spawning) 0.0.0 * | |
* * | |
* URL: http://github.com/sapier/adv_spawning * | |
* Author: sapier * | |
* * | |
******************************************************************************** | |
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function adv_spawning.quota_enter() | |
--ONLY enable this one if you're quite sure there aren't bugs in | |
--assert(adv_spawning.quota_starttime == nil) | |
if adv_spawning.quota_left <= 0 then | |
print("Quota: no time left: " .. adv_spawning.quota_left) | |
return false | |
end | |
adv_spawning.quota_starttime = adv_spawning.gettime() | |
return true |
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-------------------------------------------------------------------------------- | |
-- @function [parent=#adv_spawning] check_light_around_voxel | |
-- @param pos position to validate | |
-- @param light_around light around definitions | |
-- @return true/false | |
-------------------------------------------------------------------------------- | |
function adv_spawning.check_light_around_voxel(pos,light_around) | |
if light_around == nil then | |
return true | |
end |
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local light_lookup = { | |
{4250+125, 150}, | |
{4500+125, 150}, | |
{4750+125, 250}, | |
{5000+125, 350}, | |
{5250+125, 500}, | |
{5500+125, 675}, | |
{5750+125, 875}, | |
{6000+125, 1000}, | |
{6250+125, 1000} |
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