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When blender crashes |
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#include <iostream> | |
#include <vector> | |
#include <string> | |
#include <algorithm> | |
#include <iterator> | |
#include <cstdlib> | |
int main(int argc, char* argv[]) | |
{ | |
using namespace std; |
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#include <iostream> | |
#include <string> | |
using namespace std; | |
enum class TrafficLight { green, yellow, red }; | |
TrafficLight& operator++(TrafficLight& light) { | |
switch (light) { | |
case TrafficLight::green: | |
return light = TrafficLight::yellow; |
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#include <iostream> | |
#include <iomanip> | |
#include <type_traits> | |
#include <typeinfo> | |
#include <typeindex> | |
class A { }; | |
class A1 { char c; }; |
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#include <stdio.h> | |
#include <stdlib.h> | |
int argcorig = 0; | |
char **argvorig = NULL; | |
char **envorig = NULL; | |
char **arg = NULL; | |
char **env = NULL; | |
typedef void (*exitcallback) (); |
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#include <stdio.h> | |
#include <stdlib.h> | |
#include <string.h> | |
int main(int argc, char *argv[]) | |
{ | |
char **arg = argv + argc -1; | |
while(arg > argv) { | |
char *sptr = *arg + strlen(*arg) - 1; |
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#include <stdio.h> | |
#include <stdlib.h> | |
typedef struct Node | |
{ | |
int info; | |
struct Node *link; | |
} Node; | |
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#include <stdio.h> | |
int main(int argc, char *argv[]) | |
{ | |
printf("argc=%d program name=[\"%s\"]\n", argc, argv[0]); | |
printf("%d \n", argc == ((argv + argc) - argv) ); | |
if (argc < 2) { |
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#include <stdio.h> | |
#include <string.h> | |
int main(int argc, char* argv[]) | |
{ | |
char *ntsp = "Hello"; | |
// Printing null-terminated strings | |
{ |
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#include <stdio.h> | |
int main(int argc, char* argv[]) | |
{ | |
printf("%s %s\n", "Hello", "World"); | |
return 0; | |
} |