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satori99 / GLSL-Noise.md
Created July 3, 2017 23:18 — forked from patriciogonzalezvivo/GLSL-Noise.md
GLSL Noise Algorithms

Generic 1,2,3 Noise

float rand(float n){return fract(sin(n) * 43758.5453123);}

float noise(float p){
	float fl = floor(p);
  float fc = fract(p);
	return mix(rand(fl), rand(fl + 1.0), fc);
}
FROM emscripten/emsdk:2.0.21
RUN apt-get update \
&& apt-get install -qqy \
build-essential \
prelink \
autoconf \
libtool \
texinfo \
pkgconf \