手順が複雑なのでバッチファイルを作った(build.bat)。
適当な新規ディレクトリを作成してbuild.bat
を保存。
同じ階層にplayerglobal14_0.swcを保存する。バッチファイルからplayerglobal14_0.swc
を呼び出すのでリネームしないように。
要するに次のようになっていれば動くはず。
$ dir
手順が複雑なのでバッチファイルを作った(build.bat)。
適当な新規ディレクトリを作成してbuild.bat
を保存。
同じ階層にplayerglobal14_0.swcを保存する。バッチファイルからplayerglobal14_0.swc
を呼び出すのでリネームしないように。
要するに次のようになっていれば動くはず。
$ dir
# Single-line version: | |
(?i)\b((?:https?:(?:/{1,3}|[a-z0-9%])|[a-z0-9.\-]+[.](?:com|net|org|edu|gov|mil|aero|asia|biz|cat|coop|info|int|jobs|mobi|museum|name|post|pro|tel|travel|xxx|ac|ad|ae|af|ag|ai|al|am|an|ao|aq|ar|as|at|au|aw|ax|az|ba|bb|bd|be|bf|bg|bh|bi|bj|bm|bn|bo|br|bs|bt|bv|bw|by|bz|ca|cc|cd|cf|cg|ch|ci|ck|cl|cm|cn|co|cr|cs|cu|cv|cx|cy|cz|dd|de|dj|dk|dm|do|dz|ec|ee|eg|eh|er|es|et|eu|fi|fj|fk|fm|fo|fr|ga|gb|gd|ge|gf|gg|gh|gi|gl|gm|gn|gp|gq|gr|gs|gt|gu|gw|gy|hk|hm|hn|hr|ht|hu|id|ie|il|im|in|io|iq|ir|is|it|je|jm|jo|jp|ke|kg|kh|ki|km|kn|kp|kr|kw|ky|kz|la|lb|lc|li|lk|lr|ls|lt|lu|lv|ly|ma|mc|md|me|mg|mh|mk|ml|mm|mn|mo|mp|mq|mr|ms|mt|mu|mv|mw|mx|my|mz|na|nc|ne|nf|ng|ni|nl|no|np|nr|nu|nz|om|pa|pe|pf|pg|ph|pk|pl|pm|pn|pr|ps|pt|pw|py|qa|re|ro|rs|ru|rw|sa|sb|sc|sd|se|sg|sh|si|sj|Ja|sk|sl|sm|sn|so|sr|ss|st|su|sv|sx|sy|sz|tc|td|tf|tg|th|tj|tk|tl|tm|tn|to|tp|tr|tt|tv|tw|tz|ua|ug|uk|us|uy|uz|va|vc|ve|vg|vi|vn|vu|wf|ws|ye|yt|yu|za|zm|zw)/)(?:[^\s()<>{}\[\]]+|\([^\s()]*?\([^\s()]+\)[^\s()]*?\)|\([^\s]+?\))+(?:\([^\s() |
<script type="text/javascript" src="http://ajax.googleapis.com/ajax/libs/jquery/1/jquery.min.js"></script> | |
<script type="text/javascript" charset="utf-8"> | |
$(window).load(function(){ | |
$().hatchShow(); | |
}); | |
jQuery.fn.hatchShow = function(){ | |
$('.hsjs').css('display','inner-block').css('white-space','pre').each(function(){ | |
var t = $(this); | |
t.wrap("<span class='hatchshow_temp' style='display:block'>"); | |
var pw = t.parent().width(); |
// based on http://msdn.microsoft.com/en-us/magazine/hh335067.aspx | |
// usage example at bottom | |
function pso (number_of_dimensions, function_to_optimize, number_of_particles, number_of_iterations, fitness_threshold, inertia_weight, cognitive_weight, social_weight) { | |
var particles = []; | |
var swarm_best_position = []; | |
var swarm_best_fitness = null; | |
for (var p = 0; p < number_of_particles; p++) { | |
particles.push({ | |
particle_position: [], |
<?php | |
$errorLevel = error_reporting(); | |
print "Current error_reporting level: $errorLevel <br>\n"; | |
print "E_ALL value: " . E_ALL . " <br>\n"; | |
for ($i = 0; $i < 15; $i++) { | |
$errVal = $errLevel & pow(2, $i); | |
print FriendlyErrorType($errVal) . " ($errVal) <br>\n"; | |
} |
/** | |
* Simple wrapper for anonymous structures that are meant to be used as a | |
* keyed collection of objects of the same type (i.e. json object). | |
* | |
* Wraps Reflect calls with nice syntax and static typing without any | |
* runtime overhead. | |
*/ | |
abstract DynamicMap<V>(Dynamic<V>) from Dynamic<V> | |
{ | |
/** |
#target photoshop | |
/*-------------------------------------------------------- | |
Config | |
-------------------------------------------------------*/ | |
var originalRulerUnits = preferences.rulerUnits; | |
preferences.rulerUnits = Units.PIXELS; |
// called once, to initialize | |
createBubbles: function(){ | |
var self = this, | |
el = this.element, | |
width = $(window).width(), | |
height = $(window).height(), | |
canvas = document.createElement('canvas'); | |
el.style.width = canvas.width = width; | |
el.style.height = canvas.height = height; |
// updates the position of a bubble element | |
updatePosition: function($elem, x, y){ | |
var value = 'translate3d(' + x + 'px, ' + y + 'px, 0.1px)'; | |
// use Modernizr to get all the vendor prefixes | |
value = Modernizr._prefixes.join('transform' + ':' + value + '; '); | |
value = value.split(';'); | |
var props = {}; | |
// create an object to apply the vendor prefixed CSS properties | |
for(var i = 0; i < value.length; i++){ | |
var thisVal = value[i].split(':'); |
@import "compass/css3/animation"; | |
@import "compass/css3/transform"; | |
$waveWidth:998px; | |
@include keyframes(waves){ | |
0%{ | |
left:0; | |
} | |
100%{ |