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@sbuggay
sbuggay / resourceList.md
Last active December 19, 2015 20:09
resourceList
@sbuggay
sbuggay / deepgetattr.py
Created September 17, 2014 20:04
deepgetattr()
from functools import reduce
def deepgetattr(obj, attr):
return reduce(getattr, attr.split('.'), obj)
__author__ = 'Devan'
import csv
import itertools
import timeit
def sum_points(team):
points = 0
for p in team:
points += p.points
@sbuggay
sbuggay / render.py
Created July 9, 2015 20:38
libtcodpy split rendering code
import os
import random
import libtcodpy as libtcod
from version import __version__
import utils
DEFAULT_FOREGROUND = libtcod.white
DEFAULT_BACKGROUND = libtcod.black
@sbuggay
sbuggay / render2.py
Created July 30, 2015 18:38
for else
for e in tile.references:
if e.has_flag('immovable'):
e.render(offset_x, offset_y, c_f=libtcod.darkest_gray)
break
else:
Render.draw(x, y, tile.symbol, libtcod.darkest_gray, libtcod.black)
import java.awt.event.ActionEvent;
import java.util.ArrayList;
import javax.swing.JOptionPane;
import javafx.application.Application;
import javafx.geometry.Pos;
import javafx.scene.Scene;
import javafx.scene.control.Button;
import javafx.scene.input.MouseEvent;
unbindall
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "use weapon_knife; use weapon_hegrenade;"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
unbindall
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "use weapon_knife; use weapon_hegrenade;"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
{
"autoexec.cfg": "//Rates\r\ncl_cmdrate \"128\"\r\ncl_updaterate \"128\"\r\ncl_interp \"0\"\r\ncl_interp_ratio \"1\"\r\ncl_forcepreload \"1\"\r\ncl_resend \"3\"\r\nrate \"128000\"\r\nnet_allow_multicast \"0\"\r\n \r\n//Sound\r\nwindows_speaker_config \"4\"\r\nsnd_mixahead \"0.05\"\r\nsnd_headphone_pan_exponent \"2\"\r\nsnd_headphone_pan_radial_weight \"2\"\r\nsnd_legacy_surround \"0\"\r\nsnd_mute_losefocus \"1\"\r\ndsp_enhance_stereo \"1\"\r\ncl_mute_all_but_friends_and_party \"0\"\r\nvoice_enable \"1\"\r\nvoice_caster_enable \"1\"\r\nvoice_caster_scale \"0.3\"\r\nvolume \"0.7\"\r\n \r\n//Mouse\r\nm_rawinput \"1\" \r\nm_mouseaccel1 \"0\"\r\nm_mouseaccel2 \"0\"\r\nm_customaccel \"0\"\r\nzoom_sensitivity_ratio_mouse \"1.0\"\r\n \r\n//Hud\r\nhud_showtargetid \"1\"\r\ncl_showloadout \"1\"\r\ncl_autohelp \"0\"\r\ncl_showhelp \"0\"\r\ncl_showpos \"0\"\r\ncl_showfps \"1\"\r\ncl_righthand \"1\"\r\ncl_hud_bomb_under_radar \"1\"\r\ncl_hud_playercount_showcount \"1\"\r\ncl_teammate_colors_show \"1\"\r\ncl_show_cla
@sbuggay
sbuggay / signal.md
Last active January 18, 2021 23:07
name number reason
SIGHUP 1 Hangup (POSIX)
SIGINT 2 Terminal interrupt (ANSI)
SIGQUIT 3 Terminal quit (POSIX)
SIGILL 4 Illegal instruction (ANSI)
SIGTRAP 5 Trace trap (POSIX)
SIGIOT 6 IOT Trap (4.2 BSD)
SIGBUS 7 BUS error (4.2 BSD)
SIGFPE 8 Floating point exception (ANSI)