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#config_version=5 | |
# This defines our display. New slides will automatically be placed | |
# here since this is the only display. | |
displays: | |
window: | |
width: 800 | |
height: 240 | |
# This section defines some common widget settings so we don't |
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# This section defines a machine variable called 'display_text' | |
machine_vars: | |
display_text: | |
initial_value: '!!!!!!!!!!!!!!!!' | |
value_type: str | |
persist: False | |
widgets: | |
display_text: | |
- type: text |
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# This section defines a machine variable called 'display_text' | |
machine_vars: | |
display_text: | |
initial_value: '!!!!!!!!!!!!!!!!' | |
value_type: str | |
persist: False | |
widgets: | |
display_text: | |
- type: text |
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# This section defines a show called 'left_to_right'. Each step in the | |
# show sets the 'display_text' variable to a new value. We didn't | |
# specify a duration for the steps so each step will run for the | |
# default duration of 1 second. | |
shows: | |
left_to_right: | |
- variables: | |
display_text: | |
action: set_machine | |
string: 'PRESS!START!!!!!' |
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window: | |
width: 800 | |
height: 240 | |
# This applies the glow shader to our display. You can read more | |
# about the settings for this effect here: | |
# http://docs.missionpinball.org/en/dev/displays/widgets/display/effects.html?highlight=glow#settings-for-glow-effect | |
effects: | |
- type: glow | |
blur_size: 5.0 | |
intensity: .6 |
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