Specificiations for the Game of Death, version 1.1. Author shardulc, copyright 2015--17; permission is given to copy, distribute, modify, or otherwise use this document in any manner provided that this copyright and author notice is preserved and that these same permissions are granted to subsequent users.
The Game of Death is a real-time multiplayer strategy programming capture-the-flag game. The specific meaning of each of those adjectives is:
- capture-the-flag: The primary objective of each team in the game is to capture or take possession of a 'flag', or within-game token, that belongs to an opponent team, and then to perform a specfied action with that flag. For the purposes of this game, all teams have a 'base' where the team's flag is kept, and a captured flag of an opponent team has to be brought to the capturing team's base to be counted. The game environment is given in more detail in the section "Game Environment".