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sherlyc / clean_code.md
Created January 29, 2019 09:52 — forked from wojteklu/clean_code.md
Summary of 'Clean code' by Robert C. Martin

Code is clean if it can be understood easily – by everyone on the team. Clean code can be read and enhanced by a developer other than its original author. With understandability comes readability, changeability, extensibility and maintainability.


General rules

  1. Follow standard conventions.
  2. Keep it simple stupid. Simpler is always better. Reduce complexity as much as possible.
  3. Boy scout rule. Leave the campground cleaner than you found it.
  4. Always find root cause. Always look for the root cause of a problem.

Design rules

@sherlyc
sherlyc / js-call.js
Created August 24, 2017 10:15
JS-Call
let items = {
qty: 2,
total: 5
}
function addToItems(qty) {
return this.qty + qty
}
function addToTotal(count) {
@sherlyc
sherlyc / GuessTheNumber.rb
Created August 2, 2017 05:57
GuessTheNumber.rb
$randomNumber = rand(1--100)
def guessRandomNumber
puts "Guess a number between 1 and 100"
guess = gets
if Integer(guess) == $randomNumber
puts "Right!"
elsif Integer(guess) < $randomNumber
puts "too low"
puts "please try again"
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sherlyc / DoYouHaveEnoughSleep.cs
Created August 2, 2017 05:56
DoYouHaveEnoughSleep.cs
using System;
namespace dotNetApp
{
class Program
{
static void Main(string[] args)
{
Console.WriteLine("Your name:");
string name = Console.ReadLine();