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import glob | |
import os | |
import re | |
import unicodedata | |
import codecs | |
import MeCab | |
class Sentence(object): | |
def __init__(self, root): |
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public static class Utility | |
{ | |
public static float CalculateAngle(Vector3 from, Vector3 to) | |
{ | |
return Quaternion.FromToRotation(Vector3.up, to - from).eulerAngles.z; | |
} | |
} |
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